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  1. Z

    Ideas For A Gp32X.com Summer Competition

    So what do you mean by the "puzzle" genre? Are puzzle-platformers allowed?
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    Gp32/gp2X/wiz/dingoo Coding Competition

    I confirm our team did not get any prize for the 3rd place yet. I'm fine with waiting, but I'd like to know what's the situation :)
  3. Z

    GP2X New Incentive To Finish Phoneme

    @Holymonkey Would you be interested in the Dingoo A320 (Dingux) support as well? We have a MIDPath j2me interpreter for it. It works fine with most of the j2me games and got sound support just recently. Here's a link to the MIDPath thread on dingoonity.org forums...
  4. Z

    Dosbox For Dingoo A320

    You can use the powerslide for it. It's being seen by the sdl as SDLK_PAUSE.
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    Gp32/gp2X/wiz/dingoo Coding Competition

    Ah yeah, please don't upload Tower of Gowno to the file archive. We will do it ourselves once we finish the post-compo version :)
  6. Z

    Dosbox For Dingoo A320

    Jazz Jackrabbit works if you set memsize=4, but is too slow to be playable (and there's openjazz port for dingux that works faster)
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    Gp32/gp2X/wiz/dingoo Coding Competition

    I would like to thank everyone who was involved in the pacc compo. Especially Iorgy77 for the organization, but also all that people who donated, as well as the judges and everyone who submited their games/apps to the compo. We had a tough competition and a lot of cool games were submitted. I...
  8. Z

    Dosbox For Dingoo A320

    I already tested it. Performs fine, except of the animated cutscenes, like founding of a town, which are really slow. There's also a problem in the NanoNote with typing digits. Fn + numbers don't work. Fortunately civilization detects alt + some keys as digits, so was able to pass through the...
  9. Z

    Dosbox For Dingoo A320

    I also have one, and I'm eager to test DOSbox on it :)
  10. Z

    Dosbox For Dingoo A320

    @slaanesh You might want to join #qi-hardware on freenode for more help. Usually 320x240x32 and SDL_SWSURFACE works fine on the NN, no idea what's wrong. But the guys on this channel may know.
  11. Z

    Dosbox For Dingoo A320

    Frotz and Nethack are already ported. You think I'd have a NanoNote and not port frotz? :D As for the colordepth, by default Ben can handle only 32bpp, but in the newest kernel/rootfs it also supports 16bpp (probably converts it to 32bpp on the fly).
  12. Z

    Dosbox For Dingoo A320

    $70? But the official price (without shipping cost and custom fees) is $99. How did you manage to buy it that cheap? Was it second-hand?
  13. Z

    Gp32/gp2X/wiz/dingoo Coding Competition

    Have you used elta's toolchain for it? By default dingux supports only 16bpp color depth. If your game uses another color depth, the screen will just look scrambled. Unless you use elta's toolchain/rootfs, which automatically converts the colordepth to 16bpp. I use elta's rootfs on my dingoo...
  14. Z

    Dosbox For Dingoo A320

    There is a plenty of terminal-based text editors - Vim, emacs, nano, mcedit, working on the device.. Not much comes preinstalled - just a couple of the most important linux apps. But it's enough to connect it to the USB and fetch all the apps you need from the package repository (opkg) :) OK...
  15. Z

    Dosbox For Dingoo A320

    There is a dedicated port of Sarien (Sierra AGI games, like Larry), also ScummVM port from dingux works fine. The thing with dingux compatibility is that Ben NanoNote uses XBurst Jz4720 CPU, while the Dingoo uses a similar - XBurst Jz4740 CPU, which makes them both binary compatible. Ben's...
  16. Z

    Dosbox For Dingoo A320

    That's some great news! Any chance for a non-official test beta? :) I don't mind using scripts, or telnet to launch the games. Edit: Oh, and I forgot to mention - Ben Nanonote, which is almost perfectly binary compatible with the Dingoo, has a full qwerty keyboard. Would be nice if I could...
  17. Z

    GP2X Worminator 3

    Yup, it just initializes the blitter, no sound stuff in it. Maybe it's because of the toolchain? I use some (probably) outdated version of open2x. I could try to recompile your version with my toolchain to see if it makes a difference.
  18. Z

    GP2X Worminator 3

    Awesome! Well, nope, but the sound in my port is always fine, and I noticed, that if I first run my port, and then yours, the sound in yours is fine too.
  19. Z

    GP2X Worminator 3

    Yeah, it's set to 255 (max) and still can barely hear anything
  20. Z

    GP2X Worminator 3

    That's a great job Parkydr, however i noticed that the game runs faster on my non-playable port. You can notice in the demo mode, that in my port, the game doesn't lag at all, and in your port, it lags on explosions, or triggered objects, like big foots trying to squash you, or falling cigarette...
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