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  1. S

    Port Requests

    FPS shooter https://github.com/restorer/gloomy-dungeons-2 "Gloomy Dungeons II is a continuation of old–school 3d–shooter (Gloomy Dungeons 3D) in the style of Doom and Wolfenstein. Second part still use wolf-like engine (but not raycasting), but this time engine improved a bit: simple lighting...
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    Port Requests

    some C++ SuperMarioBros reconstruction project (static recompilation), seems to compile and run with SDL https://github.com/MitchellSternke/SuperMarioBros-C
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    Release Hyper Rogue

    just noticed that hyperrogue is open source. latest version on repo 9.4a, latest version on github 10.0o https://github.com/zenorogue/hyperrogue/releases
  4. S

    Port Requests

    Bunch of DOS games (also freeware) with source code from a revived vogons thread (guess of limited value for ports..still posted here for documentation) Xquest 1+2 http://www.swallowtail.org/xquest/index.html Indenture http://www.erasurewars.net/indenture.html Shaw's nightmare (build engine)...
  5. S

    Port Requests

    work is already going on :) https://github.com/ToxicFrog/shockmac/network (line ending fixes for unix) beside, there are reports (while other report problems, ubuntu) that https://github.com/alariq/mc2 builds now on fedora
  6. S

    Port Requests

    System Shock's Mac source code released on github https://github.com/NightDiveStudios/shockmac PS: development seems to centered around this forum https://www.systemshock.org/index.php?board=13.0
  7. S

    EU wants to require platforms to filter uploaded content (including code)

    this is horrible. The copyright should be adpated to the needs of the web not way around! The law makers have no clue what they are doing & destroying... I miss the pirate Party :(
  8. S

    Port Requests

    Jason Rohrer released a new, commercial game "One Hour one life". Source code is available at github this time and according to this reddit thread I don't think he would mind a Pandora client (but appreciate it) Game is alread cross-platform, seems not text focused (but quite high resolution...
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    Release Commander Genius (Keen)

    just for information, the engine received significant improvements (OpenGL, performance, SDL2) & fixes since 2013, so it could be worth a rebuild https://github.com/gerstrong/Commander-Genius/blob/master/changelog.txt
  10. S

    Port Requests

    Reverse engineered JavaScript/HTML5 version of Stick RPG (assets from the original?) https://github.com/tsteinholz/StickRPG openKKnD, reverse engineering of the 199x RTS game KKnD, seems currently only visual studio/windows/DirectX https://github.com/gp-alex/OpenKKND (PS: it seems my...
  11. S

    Port Requests

    Thanks for the correction. Seems I mistyped while searching the repo.
  12. S

    Port Requests

    I'm quite thrilled to so see an active engine remake of Freelancer (): while currently only a techdemo, it seems quite progressed and crossplatform Opengl 3.1 and C# https://github.com/Librelancer/Librelancer https://librelancer.github.io/assets/screenshots/newark.png Maybe worth monitoring...
  13. S

    Release Taisei

    just for info, in January 2018 was the major release 1.2, maybe worth updating https://github.com/taisei-project/taisei/releases
  14. S

    Beta Jagged Alliance 2 Stracciatella Beta!

    just want to announce, there was recently a stable release of stracciatella 0.16 in January 2018 https://ja2-stracciatella.github.io/ it seems all existing builds are quite outdated http://repo.openpandora.org/?page=detail&app=ja2strac-qcast-ja2-14727...
  15. S

    Port Requests

    some ukrainian Warcraft engine clone's source code was released in 2015, "Warcraft 2000 Nuclear Edition" , an interesting curiousity https://github.com/agend/warcraft-2000-nuclear-epidemic https://www.hiveworkshop.com/threads/warcraft-2000-nuclear-epidemic.291686/
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    Release Warcraft: Orcs & Humans

    @MHT some ukrainian Warcraft engine clone's source code was released, "Warcraft 2000 Nuclear Edition" , mayby a interesting curiousity https://github.com/agend/warcraft-2000-nuclear-epidemic https://www.hiveworkshop.com/threads/warcraft-2000-nuclear-epidemic.291686/
  17. S

    Port Requests

    (from reddit) updated cavestory engine https://github.com/nxengine/nxengine-evo carnivores 2 source code released (already years ago) http://www.moddb.com/games/carnivores-2/downloads/carnivores-2ice-age-source-code https://app.assembla.com/spaces/carnivores_2/subversion/source
  18. S

    Port Requests

    Barotrauma, submarine simulation, mono, already linux ported, space station 13 inspired source code released on github, assets commercially (https://steamcommunity.com/sharedfiles/filedetails/?id=864656542) there is a free alpha maybe useable with the source code...
  19. S

    Port Requests

    Gunocide II - 2D shoot em up, like Galaga, Invaders https://web.archive.org/web/20020922043325/http://gunocide.polyfrag.com:80/ https://sourceforge.net/projects/g2ex/ video source code seems GPL, assets freeware (?)
  20. S

    Port Requests

    maybe this is old news, but I came recently accross that there WAS maybe a low profile release of the monolith's LithTech engine source code. https://nolfgirl.net/Unityhq/forums/topic/3733-jupiter-ex-engine-is-gpl-somebodys-working-on-a-modern-port-of-nolf2/ But the Github page is down...
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