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  1. critical

    Uae4all News

    I'll try installing firmware 2.1.0... <gulp> Anyway, for now you can just use the tweak script.
  2. critical

    Uae4all News

    Which version firmware are you using? I've stayed with 2.0 for now. The flickering is still there for the virtual keyboard at present - I didn't claim to have fixed that yet :-P
  3. critical

    Uae4all News

    I think my host's died. Luckily, Google seems to have a better bandwidth allocation, so get it here: http://criticalhippo.googlepages.com/uae4allgp2x
  4. critical

    Uae4all Amiga Emulator Port To Gp2x

    [Kick Off 2] I used Kick Off 2 - Return To Europe from TOSEC. I had emu bias set to full CPU, and sound ON. BTW, 0.6.1 is out now, without the crashing on overclock select. It was a stupid bug from my merging.
  5. critical

    Uae4all News

    I fixed the overclock crash thing (and added a 240MHz option), and stopped the input mode indicators flickering. It's version 0.6.1, from the same place as before.
  6. critical

    Uae4all Amiga Emulator Port To Gp2x

    I just ran KO2 fine. <shrug>
  7. critical

    Uae4all Gp2x 0.6.0 First Release With Integrated Fame/c

    You can download 0.6.3 from http://criticalhippo.googlepages.com/uae4allgp2x until the archive here is updated. NOTE: 0.6.3 has a newly-named bitmap for the splash screen. It's gp2xsplash.bmp, and that MUST be copied over into the data directory - you can't just copy the .gpe or it won't work...
  8. critical

    Uae4all News

    Hi, I've added Chui's FAME C core and a few other things (the MMU hack from squidge, for example). It performs so much better, and the sound quality is great. Chui Chui Rocket! ;) The file has been uploaded to the file archive here, but it must wait for approval. You can get it and try it...
  9. critical

    Uae4all Amiga Emulator Port To Gp2x

    Bump. No reason. Oh, apart from 0.6.0 is now out (see edited first post). Chui's new FAME C core is working well, as is squidge's mmu hack. The sound quality now is just so much better, and games are much more enjoyable (for me, anyway). I can't thank Chui enough for his latest exploits -...
  10. critical

    Uae2x 0.1alpha Wip

    That's because the Cloanto kickstarts are encrypted. You need to either download an unencryted kickstart off the web (google is your friend - you want kick13), or you could probably follow some convoluted kickstart dump process from within winuae.
  11. critical

    Gpspdc?

    Only because it's easier to debug...
  12. critical

    Gpspdc?

    I hope they do it soon, then. I've done a quick port to another ARM-based console, and it was substantially faster than VBA :)
  13. critical

    Gpspdc?

    It is nice to have a break and work on different things sometimes, you know. It can lose some of the fun of developing otherwise (in my experience).
  14. critical

    Gpspdc?

    I just looked at the source - it's so much better-organised and focussed than VBA's. Partly that's because it's not trying to do everything (GB/GBC too), I suppose. It looks like a great base to build a decent GBA emulator for the GP2X - I can't think of anyone better to do it than you, Franxis!
  15. critical

    Uae4all News

    You can't at the moment. Cannon Fodder has a code system to access levels from what I can remember.
  16. critical

    Uae4all News

    Thanks ;) Same problem, though. I've sent you a FAME_DEBUG output log if you get the chance to take a look at it.
  17. critical

    Uae4all News

    Wow - I'd never thought of doing that ;) Compiling it isn't the problem at the moment... patience.
  18. critical

    Uae4all News

    You and fox68k are brilliant. Thanks. I woke up in the middle of the night and couldn't get back to sleep so I thought I'd check the forums. I wish I'd not gone to sleep at all now ;) I'll get this out ASAP. If I could get gn0stic's source too, that would be fabulous, but I appreciate that...
  19. critical

    Fire - Final Release Now Available * Free*

    I realy enjoyed the story of the genesis of this game - you're a good writer ;)
  20. critical

    Open2x Sdl_svg Compile Error

    It's probably inline x86 asm, which the arm assembler wouldn't like too much ;) EDIT: you could try passing -D__NO_MATH_INLINES to avoid it
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