Recent content by bja

  1. bja

    Programming On Pandora

    Thanks! Also, one more benefit of having a cross compiler rather than native compiler on pandora is that you can start coding for before owning it.
  2. bja

    Programming On Pandora

    Certainly. I want a pre-packaged pandora devkit with arm-gcc and a few pre-compiled libraries (at least libSDL with network, audio, and image) and some documentation. It would be super convenient if I could download this package from developer.openpandora.org, unpack it and run make to get a...
  3. bja

    Programming On Pandora

    Me too! I have been looking for something like this, but all I found was a few links on how to learn programming sdl. Wouldn't it be cool if you could just download a pre-packaged pandora sdk from let's say developer.openpandora.org?
  4. bja

    Pandora Running Atari St Emulator .. Gorgeous!

    You should checkout Ghouls 'n Ghosts, Turrican II, Shadow of the Beast, Rick Dangerous, Giana Sisters, and Lode Runner. All great games, imo. Have fun! :)
  5. bja

    Pandora Running Atari St Emulator .. Gorgeous!

    Well, I used dpaint on the ST, but it was a little bit different from the AMIGA! version.
  6. bja

    Pandora Running Atari St Emulator .. Gorgeous!

    Ah yes, Stunt Car Racer that was an excellent game. However, there is no question of which game was the best. Armour Geddon by Psygnosis. And since the pandora has a keyboard, this game might actually be playable on this handheld. Awesome! :)
  7. bja

    Pandora Running Atari St Emulator .. Gorgeous!

    Ok, that's it. I'm ordering. This thing is going to kick ass! :)
  8. bja

    Quake2x Wiimote

    Sure, you'll need to install the uinput kernel module and run a background process which listens for button press events on the wiimote and maps them to the corresponding linux input event. It may not work for all applications, but should at least work for those linked against SDL (which the...
  9. bja

    Quake2x Wiimote

    Quake2x Wiimote is a quick modification of Woogal's quake2x which adds support for the Nintendo Wii remote controller. The current version supports joystick and button input on all three controllers (i.e. wiimote, nunchuk, and classic controller). Unfortunately, ir-sensor input had to be...
  10. bja

    GP2X Nintendo Wiimote With Gp2x

    Just to clarify, libwiimote is not an input-driver, it's a library that has to be linked with an application before it can communicate with the wiimote. However, there is an input driver written on top of libwiimote that will hopefully work on gp2x. It unfortunately uses uinput which is not...
  11. bja

    GP2X Nintendo Wiimote With Gp2x

    Ok, so I finally got a BoB and some free time for a little gp2x development :) So, here is the first working version of libwiimote for the gp2x. requirements: The Breakout Board Bluetooth dongle Wii Remote Bluez kernel modules libwiimote-0.3.1 Have fun!
  12. bja

    GP2X Nintendo Wiimote With Gp2x

    Yes, I've written a small library similar to CWiid, and made a few patches for SDL. I have not been able to test it with the gp2x since I don't have a BoB, but I would be really surprised if it doesn't work (it works on my Motorola E680i). Right now I'm working on making the 'driver' work as...
  13. bja

    Christmas Presents

    Someone will definitely get the War on Terror board game... just haven't decided who yet. I'll probably get the BoB for myself.
  14. bja

    Hardware Clip On Mod..

    Maybe a BoB with a Bluetooth USB adapter and a simple python script would do the trick? Not that I have tried this myself, but I bet it works great :-)
  15. bja

    Yet Another Gp2x Svg File

    No, I don't mind. It's just fun. Good Luck with your theme! GP2X in GP2X, that will be interesting :-) Hey I'm just learning this shit. It takes me an hour just to align a few buttons :-) I use Inkscape because it's uncomplicated, stable, and free. You may want to check out Xara Xtreme...
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