Stella General Suggestions And Bug Reports


zansatsu

Certified Guru
Joined
Dec 28, 2005
Messages
121
Location
Atlanta, GA USA
Website
stella.sourceforge.net
I ask that everyone who posts, please follow these rules:

1. Please refrain from asking for help in getting your installation working here, that's what 'Stella for GP2X' is for.
2. Please make sure that you are not reporting a bug or making a suggestion for a feature that someone has made before. GP32X already has a hard time keeping us up and running without more of their bandwidth being eaten by redundant posts.
3. Before reporting a bug, please confirm with other users that it is happening to them as well, then give a detailed description of the behavior in question.
4. Please be patient. We know that sometimes programs say and do the darndest things, and while we may have the power to fix them, we don't always have the power to fix them immediately.

Thank you. :D
 
I'll start :)

It freees for me when I try to quit out of the emu.
 
TelcoLou posted on Feb 6 2006 at 07:31 PM said:
I'll start :)

It freees for me when I try to quit out of the emu.

Just to qualify (and answer zansatsu's question in the previous thread), it freezes the very first time you try to quit.
 
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fishybawb posted on Feb 6 2006 at 03:35 PM said:
TelcoLou posted on Feb 6 2006 at 07:31 PM said:
I'll start :)

It freees for me when I try to quit out of the emu.

Just to qualify (and answer zansatsu's question in the previous thread), it freezes the very first time you try to quit.

So it hangs on the launcher window when you click the quit button in the GUI?
 
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OK, kinda like a snowball rolling down hill, I will post to confirm the current bug/suggestion list every so often so it's easier for everyone to keep track of the current bugs/suggestions (including me).

Snowball report:
Bugs:
{none reported}

Suggested Features:
1. Rom menu wrap around.
2. Write conservatively to SD (Stella has never written to NAND and never will).
3. Alphanumeric rom navigation bar.
4. Implement alternate paddle configuration (see post below).
 
Actually I do have a suggestion :)
I haven't looked at the code, but if you're trying just to "return", it'll hang. You need to explicitly restart the menu with this:

Code:
chdir("/usr/gp2x");
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
 
fishybawb posted on Feb 6 2006 at 03:50 PM said:
Actually I do have a suggestion :)
I haven't looked at the code, but if you're trying just to "return", it'll hang. You need to explicitly restart the menu with this:

Code:
chdir("/usr/gp2x");
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);

I may be reading your code wrong, but this instance of Stella has a built-in GUI, so there is no seperate execution of the menu to restart. I do appreciate the code suggestion though. :)
 
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You're reading the code wrong :)

The GP2X doesn't automatically load up its own menu after a program is run, it just hangs, and you have to power cycle it. That code should launch the GP2X menu (place it at the very end of your code).
 
nickspoon posted on Feb 6 2006 at 04:23 PM said:
You're reading the code wrong :)

The GP2X doesn't automatically load up its own menu after a program is run, it just hangs, and you have to power cycle it. That code should launch the GP2X menu (place it at the very end of your code).

That explains everything. Thank you. :)
 
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Yeah, I actually "wrapped" stella into a script so I could get back to the launcher for the time being :)

Code:
#!/bin/sh

./stella.gpe
sync

cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
 
remowilliams posted on Feb 6 2006 at 04:42 PM said:
Yeah at I actually "wrapped" stella into a script so I could get back to the launcher for the time being :)

Code:
#!/bin/sh

./stella.gpe
sync

cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu

Do you mind if I post your script to my website for everyone to use?
 
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zansatsu posted on Feb 6 2006 at 03:51 PM said:
Do you mind if I post your script to my website for everyone to use?
Not a problem.

Someone else would have wrote the same thing anyhow ;)
 
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zansatsu posted on Feb 6 2006 at 04:51 PM said:
remowilliams posted on Feb 6 2006 at 04:42 PM said:
Yeah at I actually "wrapped" stella into a script so I could get back to the launcher for the time being :)

Code:
#!/bin/sh

./stella.gpe
sync

cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu

Do you mind if I post your script to my website for everyone to use?

The shell script above is posted to my website at:
http://zansatsu0.tripod.com/stella.html
Place it in the same directory as your 'stella.gpe' and be sure to run 'stellalaunch.gpe' instead of 'stella.gpe'. Future releases will incorporate this script (or a form of it). Be sure to 'Save Link as' or 'Save Page as' otherwise it will open the script in the window.
 
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zansatsu posted on Feb 6 2006 at 02:48 PM said:
2. Stella skips menu items vertically and horizontally.
{none}


Just to add to this: It seems to be a sensitivity issue. If you tap the joystick quickly it will iterate menu items one at a time. If you aren't quick enough, it will interate twice, appearing to skip over menu item.

Reaper
 
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reaper79 posted on Feb 6 2006 at 05:45 PM said:
zansatsu posted on Feb 6 2006 at 02:48 PM said:
2. Stella skips menu items vertically and horizontally.
{none}


Just to add to this: It seems to be a sensitivity issue. If you tap the joystick quickly it will iterate menu items one at a time. If you aren't quick enough, it will interate twice, appearing to skip over menu item.

Reaper

OK, so decrease the sensitivity. Got it. ;)
 
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Snowball report:
Bugs:
{none reported}

Suggested Features:
1. Rom menu wrap around.
2. Write conservatively to SD (Stella has never written to NAND and never will).
3. Alphanumeric rom navigation bar.
4. Implement alternate paddle configuration (see post below).
 
Warlords is broken ... the right side forts are all garbled. It worked in the previous version.
 
TelcoLou posted on Feb 6 2006 at 11:23 PM said:
Warlords is broken ... the right side forts are all garbled. It worked in the previous version.

Are you using the NTSC version or the PAL version?

Edit: Never mind.... that's an NTSC only cart. Your rom might be corrupted, could you try replacing it?
 
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So here's a question to anyone who can answer. With the script bringing the GP2X Menu back up, can you enter and exit Stella as many times as you want with no hangs? In other words, is the old 2nd exit bug finally gone?
 
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