What? Obviously you're not replying that there was a 32-bit game for the SNES, so what does your post convey?Wasn't there a megaman game for snes that was 32 bits? I think it was only released in Japan though. It was like megaman 9 or something and you could be bass or megaman. Even though I dont know if it was playable on the gp32....
edit: nvm it was megaman 8 for playstation.
rockman & forte aka megaman & bass
GREAT megaman game! on the top list for sure has everything that makes megaman games good.
it's megaman 9 by the way, was released on the snes after megaman 8.
well, considered megaman 9 anyway.
Holy crap! The same thing happened to me. I brought mine to school and this kid saw it and, well, here's the conversation we had:This reminds me of someone in my class, I sat today watching a movie in class, and he come up to me saying, "Is that one of those budget psp's", Man I wanted to smack him dead >_<
Him: Yo iz dat sum psp?
Me: No. It's a GP2X.
Him: Nawww, it's a psp!
Me: No.
Him: Yaaaa it is!
Me: GP2X. From Korea.
Him: Oh lawd dats sum psps!
Me: Bye.
GBA can't even emulate PC Engine properly. Hell, it even struggles emulating GBC (which it can play natively)!
GBA is *fantastic* for GBA games (of which there are many good ones), but emulation is a total waste of time because a) it just doesn't have the grunt to run much, and more importantly B) the screen is too low res!
*Cocks Shotgun*Now hes claiming that dual 200 mhz is over kill for a 2D game console and 17 mhz is enough. Not to mention he ignored the video capability. And he tells me I'm the stubborn one.
I'm not disreagarding the GBA as a good game console. But consoles have always get more from their hardware.To give the GBA it's dues, it's pretty damn impressive what can be achieved on a GBA. It's a mature platform with a lot of freely available (unofficial) dev-tools and no operating system to get between the coder and the hardware.
I can even sort of see his argument, because I'd have liked to own a GP32 years ago, but there was no way I could justify it: No commercial releases and I already owned a GBA with a flash card.
On the hardware's own merit, there's NO denying that the 2X and 32 blow the GBA right out of the water, though.
I don't know, but I know I regret it.
The problem is that the GP2X is way to awesome for people to understand! Since only people who understand something called "technology" can handle the awesomeness. See the charts...
DS - 10% Awesome
PSP - 20% Awesome
GP2X - 70% Awesome
People can only handle around 50% awesomeness.
So obviously they overload when they see the GP2X mistaking it for something less awesome
The problem is that the GP2X is way to awesome for people to understand! Since only people who understand something called "technology" can handle the awesomeness. See the charts...
DS - 10% Awesome
PSP - 20% Awesome
GP2X - 70% Awesome
People can only handle around 50% awesomeness.
So obviously they overload when they see the GP2X mistaking it for something less awesome
:lol: >=]
yeah, not for mainstream just yet,
Haha, PSPs more like 20% awsome, DS 60% ¬__¬ PSP really is a heap of rubbish.DS - 10% Awesome
PSP - 20% Awesome
GP2X - 70% Awesome
Sorry I just went by popularity, since I don't have a PSPHaha, PSPs more like 20% awsome, DS 60% ¬__¬ PSP really is a heap of rubbish.DS - 10% Awesome
PSP - 20% Awesome
GP2X - 70% Awesome
[Sony] = [Style] > [Substance] x [Lackoffun]
-_-