Evil Dragons Favis


O MY O MY O MY GOSH!!!!

once i say those videos of the emus thats all i could say!!!!

there freegin beautiful!!!!!!!!!!!!
 
Just think ... these are betas ... the public release will, IMHO, be the most perfect emu's ever released for the gp32_console .

:D
 
Hey, it seems like fGB32 has smoothing in fullscreen mode... but i can´t tell, the video isn´t that good. That would be cool, i hate those huge pixels in fGB32...
 
Quiest posted on May 17 2005 at 04:11 PM said:
Well, DrMD is next to perfect, too.

.. I'll agree ... for now. I haven't yet tested the new fGen ... ;) I can only comment on the improvements made with fGB32 .. it's so nearly perfect, compared with previous verisons.
 
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Fishbong posted on May 17 2005 at 11:17 PM said:
Hey, it seems like fGB32 has smoothing in fullscreen mode... but i can´t tell, the video isn´t that good. That would be cool, i hate those huge pixels in fGB32...

No, it doesn't have.
I mostly play unstretched, though :)

BTW: If I switch to Max Speed mode, the emulator runs at about 90 fps.
Fast enough? ;)

hey ED.. You got a video of fNGPC?

Not yet released to the beta testers :)
 
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What I'm wondering about is whether the speed-throttle actually throttles the speed to the correct speed, and whether or not it makes the game slow down more.

Well, I just looked at the movie, and YES! It looks GREAT! ED likes SML? ^_^

The sound also sounds superior! :) Man that's great! Maybe will little sound dj's drum kits work now?

Also, has the savestate quirk been fixed yet? (where the savestates are named asklfdsfjsf.sav or whatever, and if you add more files, the savestates get lost)

Super awesomely great job, rlyeh! ^_^

About the pixellated stretch, it doesn't matter to me, as long as I can SEE, it's fine with me. :)
 
The saves are still named strange, though I don't know if this is just in the early beta phase (he implemented savestates just 3 days ago).

But I didn't have any problems with saves yet, and I'm currently playing God's [ spam word ] :)
 
EvilDragon posted on May 18 2005 at 12:51 AM said:
But I didn't have any problems with saves yet, and I'm currently playing God's [ spam word ] :)
I really hope its fixed :D, it was really annoying.
Is it possible to "convert" the old savestates to use them in the new fgb32?
 
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