ptitSeb
Serial Porter
Here is DROD 1 - King Dungan's Dungeon, a puzzle/adventure game.
The game is SDL and wants a 1024x768 so it use omapdss to downscale to the screen. The game is still well playable.
The other thing is the controls. The games use 8 directions arrows. So the default "Desktop" keymap has been modified has follow:
{A} {^} {Y}
{<} "i" {>}
{X} {v} {B}
and Sword rotation on the 2 shoulder buttons. The "Laptop" scheme is unmodified.
You will need the datas from the Full game to play. Either copy "Data" folder from an existing Linux//Windows/Mac install inside appdata/drod1 or, if you have the GoG version, just copy the "gog_drod_king_s_dungeon_2.0.0.5.sh" in the folder and the runscript will take care of the extraction / installation.
History log
=========
Build 03
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The game is SDL and wants a 1024x768 so it use omapdss to downscale to the screen. The game is still well playable.
The other thing is the controls. The games use 8 directions arrows. So the default "Desktop" keymap has been modified has follow:
{A} {^} {Y}
{<} "i" {>}
{X} {v} {B}
and Sword rotation on the 2 shoulder buttons. The "Laptop" scheme is unmodified.
You will need the datas from the Full game to play. Either copy "Data" folder from an existing Linux//Windows/Mac install inside appdata/drod1 or, if you have the GoG version, just copy the "gog_drod_king_s_dungeon_2.0.0.5.sh" in the folder and the runscript will take care of the extraction / installation.
History log
=========
Build 03
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- Fixed support for Caravel Linux Data extraction
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- Added support for GoG Windows Data extraction
- Added (untested) support for Caravel Linux Data extraction
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- Initial buid
- Some Pandora customisation (Keymap).
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