Not very robust things I imagine.That coloured stripe is quite iconic though.
They were actually pretty robust - the plastic body was a softer ABS, quite thick and not brittle, you'll not see too many with cracks, they either survive or were abused to death (Daley Thompson's decathlon, I'm looking at you and your spawn). The physical weak points were the DC input socket - not really weak, but because there was no power switch it got used way too much as a 'reset', since most games didn't offer you a 'quit' option so you could embark on the process of loading a new game and boiling the kettle.
The Keyboard membrane - would have survived longer had games like Daley Thompson's olympic button mashing and their ilk not come along in such numbers. Replacing them was a doddle thankfully, and they can still be found today.
They used to get packed in sports or shopping bags and hauled about a lot too (The Spectrums, not the membranes!).
They were partially made of metal so they were pretty solid, although it was possible to pry them apart as I think they were glued together.
The metal template was attached with a kind of double-sided tape at the edges, but that was it - the plastic case was screwed together, no glue. Even on the rubber feet, which were also held on (well, almost - they did fall off in the cold) with a sticky backing. One of the hazards of computer clubs was having your spectrum stripped for spare parts while your back was turned.
Anyone curious about spectrum music capabilities should also check out
'Zombie Zombie', the follow-up to Ant Attack, it boasted 'multi channel audio!' - though I seem to recall it was only during the menus, not in-game. Would have spoiled the atmosphere.