Zgameeditor - Some Porting Considerations,. .


jph_iterationGAMES

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Oct 27, 2005
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Torontro
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iterationgames.com
ZGameEditor [ http://www.zgameeditor.org ] is an open source game engine development tool. The IDE provides realtime design editing previewing and building. I have been using this for the past couple years to build games and prototypes. Currently you can build executables for Windows, Linux and OS X,. and there has been some talk of porting the runner to some handhelds (iphone/pod/pad, caanoo, pandora). If we can get the runner working on the Caanoo I will be building some games specificly for it, as I happen to have one. I think this could make building games more accessable for a few more people as well. I am a simple tool using monkey, a designer more than a programer, however I have come a long way with my scripting in the past few years,. I am still rather averse to setting up and working with compilers and am unlikely to figure out how to port this myself,. .

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Some threads to look at;

http://www.emix8.org/forum/viewtopic.php?t=287
http://www.emix8.org/forum/viewtopic.php?p=4112#4112

Anyone interested in working on this just pop in to the forum over at ZGE or post here.

I am currently looking for more info. on nanoGL and what spec the Caanoo 3d hardware supports, ES1 or ES2?

Thanks
 
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