Pickle
Mega GP Mania
All of these games are works originally by M-HT.
Senor Quack added highly customizable control configuration.
I have supported the wiz/caanoo ports, added fixes (with help from M-HT), and added analog stick support.
X-COM: UFO Defense - statically recompiled executable for GP2X
Original X-COM: UFO Defense version 1.4 required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,556
X-COM: Terror from the Deep - statically recompiled executable for GP2X
Original X-COM: Terror from the Deep required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,557
Warcraft - statically recompiled executable for Wiz
Original Warcraft version 1.21 required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,558
And finally the update on Albion, technically it should run (it does start), technically the control code I used for the others should work. But for unknown reasons controls arnt working. Only button that registers is the screen scaling. So until this problem is fixed it cant be released
Update 1: did some more debug and the control events are working (being detected), maybe something is broke with the action mappings.
Senor Quack added highly customizable control configuration.
I have supported the wiz/caanoo ports, added fixes (with help from M-HT), and added analog stick support.
X-COM: UFO Defense - statically recompiled executable for GP2X
Original X-COM: UFO Defense version 1.4 required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,556
X-COM: Terror from the Deep - statically recompiled executable for GP2X
Original X-COM: Terror from the Deep required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,557
Warcraft - statically recompiled executable for Wiz
Original Warcraft version 1.21 required
Read the included file "readme-GP2X.txt" for instructions
http://dl.openhandhe...?0,0,0,0,29,558
And finally the update on Albion, technically it should run (it does start), technically the control code I used for the others should work. But for unknown reasons controls arnt working. Only button that registers is the screen scaling. So until this problem is fixed it cant be released
Update 1: did some more debug and the control events are working (being detected), maybe something is broke with the action mappings.