Pickle
Mega GP Mania
Guido author of xBak put out a release a little while ago.
xBaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. You should already have your own copy of "Betrayal at Krondor", the required data files are NOT distributed with xBaK. The xBaK engine is licensed under the GPL. xBaK is being developed on linux, using SDL for portability.
Link to the new version Here

Ive taken the latest code and finished polishing up the joystick handling. Controls are as follows:
Stick move the cursor
Shoulders act as mouse buttons, the right shoulder also increases the cursor movement.
The A,B,X,Y act as arrow keys, only useful in the 3d mode.
The file should be accessible through the link in my sig below, once the file is approved. It will include binaries for GP2X and windows. SDL_sound still does not work for the GP2X build so it was left out. Everything works for the windows build.
Have a lot of fun!
Heres the offical changelog:
2007-10-24, xbak-0.1.3:
* Basic inventory handling now works.
* Rewrote dragging and dropping widgets using events.
* Implemented saving image resources (BMX, SCX files).
* Added compression methods.
* Added a tool for extraction and archiving of resources.
* Started adding a little code documentation (Doxygen format).
* Several bug fixes.
xBaK is a fan-made remake of the classic Sierra computer RPG "Betrayal at Krondor" running on linux. xBaK is basicly a game engine, that uses the data files that came with the original game by Sierra Online. You should already have your own copy of "Betrayal at Krondor", the required data files are NOT distributed with xBaK. The xBaK engine is licensed under the GPL. xBaK is being developed on linux, using SDL for portability.
Link to the new version Here

Ive taken the latest code and finished polishing up the joystick handling. Controls are as follows:
Stick move the cursor
Shoulders act as mouse buttons, the right shoulder also increases the cursor movement.
The A,B,X,Y act as arrow keys, only useful in the 3d mode.
The file should be accessible through the link in my sig below, once the file is approved. It will include binaries for GP2X and windows. SDL_sound still does not work for the GP2X build so it was left out. Everything works for the windows build.
Have a lot of fun!
Heres the offical changelog:
2007-10-24, xbak-0.1.3:
* Basic inventory handling now works.
* Rewrote dragging and dropping widgets using events.
* Implemented saving image resources (BMX, SCX files).
* Added compression methods.
* Added a tool for extraction and archiving of resources.
* Started adding a little code documentation (Doxygen format).
* Several bug fixes.