M-HT
Very Active Member
Hi,
the final version of X-COM: UFO Defense for the GP2X is finished.
All thanks for the touchscreen support (and complaints about it) go to Senor Quack.
A bit of warning - music playing is slowing things down more than expected. The worst place is the intro. I can't get it to run smoothly with music playing no matter what.
List of changes:
* renamed configuration file UFO.cfg to Ufo.cfg
+ working intro
+ added a sync call after saving a game
+ working sound
+ working music
changes by Senor Quack:
+ F200 touchscreen support for both left and right-handed users.
+ Battlefield scrolling and geoscape rotation macros.
+ Battlefield "View Level Up/Down" macros.
+ Geoscape "Zoom In/Out" macros.
* More flexible button remapping.
* Few minor bug fixes: Cursor movement no longer sticks when game is paused and cursor is moving.
+ Made sample and music volumes independantly adjustable
+ Added direct adjustment of GP2X volume through /dev/mixer
X-COM: UFO Defense v1.0.0 on the gp2x archive
the final version of X-COM: UFO Defense for the GP2X is finished.
All thanks for the touchscreen support (and complaints about it) go to Senor Quack.
A bit of warning - music playing is slowing things down more than expected. The worst place is the intro. I can't get it to run smoothly with music playing no matter what.
List of changes:
* renamed configuration file UFO.cfg to Ufo.cfg
+ working intro
+ added a sync call after saving a game
+ working sound
+ working music
changes by Senor Quack:
+ F200 touchscreen support for both left and right-handed users.
+ Battlefield scrolling and geoscape rotation macros.
+ Battlefield "View Level Up/Down" macros.
+ Geoscape "Zoom In/Out" macros.
* More flexible button remapping.
* Few minor bug fixes: Cursor movement no longer sticks when game is paused and cursor is moving.
+ Made sample and music volumes independantly adjustable
+ Added direct adjustment of GP2X volume through /dev/mixer
X-COM: UFO Defense v1.0.0 on the gp2x archive