2.1 How to make new levels
Levels are by far the most important aspect of this game, and everyone can do it!
Start a new game, press Menu, select "User Levels", and select "Create".
Use A and B to select brick-type (you can see the brick in the left cornor).
Move the cursor around with the DPAD, press X to place a brick. Press Y to delete a brick.
When you are done with your level, press SELECT to save it. Then press MENU to exit.
Now your level is in the list of user-levels, select it and press Y to play.
If you made a good level, you should tweak it's settings, (time, author name, and (optional) theme).
Ofcause you can just leave the name at "Unknown" if you don't want to tell the world who made that awesome
level. - To tweak the settings, open your level, it is in the wizznic/data/userlevels/ directory, open it
with a simple text-editor like Kate/Nano/Vi (Unix/Mac) or "Wordpad MFC"/Notepad++ (Windows).
The lines in the level-file must be less than 32 characters, they are as follows:
Author
Time in seconds
path/name to background image (inside wizznic/data/themes/)
path/name to theme (inside wizznic/data/themes)
The next 11 lines are the level data.
Okay, so you made a level! Great! Now the final step is to submit your level for inclusion in future
releases of the game, please do this, as it will help make the game more enjoyable for everyone!
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2.2 How to submit a level for inclusion in future releases
It's really easy, as you know, your level is placed in wizznic/data/userlevels/ and is called something like "userlevel0.wzp"
Simply go to this address:
https://sourceforge.net/tracker/?func=add&group_id=286702&atid=1216626
And attach your level-file to the tracker-item.
Thank you!