Trip
Sorry, but I suck at explaining stuff :P
Hi all,
I've spent a little time this week putting together a mini manual to be used with gmenu2x for Yuan-Works Wind and Water: Puzzle Battles.
It's not quite finished yet as the fonts a bit crap & needs some more work, but I thought I'd post it to show you all & get feedback about anything else that you think can be improved upon.
I've hosted it on Image Shack here:
..and it's also on the standards site here!
I can't really show you what it looks like here, as the image is too big to post directly & it may also take a little while to load up on either page, so please be patient.
Explanation of manuals for YuanHao & anyone else that's interested:
Due to the open nature of the GP2X handheld, most programs use different key layouts etc. for controls. This is good from a developers point of view (offers a lot of freedom), but can be a real pain for the average user as they always have to read the text file & try to remember the different controls for each program.
DawnOfTheRent came up with the original idea of a basic image file that showed the control layout, but since then the idea has evolved to become more like the old computer game manuals that used to ship with C64/Atari/etc. games. You can include whatever information you like within them.. backstories for characters or the game itself, key layouts, hints & tips, cheats, art work.. You get the general idea
They're easy for the average user to make & easy for developers to implement into alternative menu frontends, or even directly into the programs themselves. They also give the GP2X system a very useful & unique feature IMHO.
More in depth info on the manuals can be found here!
Hope you like it
I've spent a little time this week putting together a mini manual to be used with gmenu2x for Yuan-Works Wind and Water: Puzzle Battles.
It's not quite finished yet as the fonts a bit crap & needs some more work, but I thought I'd post it to show you all & get feedback about anything else that you think can be improved upon.
I've hosted it on Image Shack here:
..and it's also on the standards site here!
I can't really show you what it looks like here, as the image is too big to post directly & it may also take a little while to load up on either page, so please be patient.
Explanation of manuals for YuanHao & anyone else that's interested:
Due to the open nature of the GP2X handheld, most programs use different key layouts etc. for controls. This is good from a developers point of view (offers a lot of freedom), but can be a real pain for the average user as they always have to read the text file & try to remember the different controls for each program.
DawnOfTheRent came up with the original idea of a basic image file that showed the control layout, but since then the idea has evolved to become more like the old computer game manuals that used to ship with C64/Atari/etc. games. You can include whatever information you like within them.. backstories for characters or the game itself, key layouts, hints & tips, cheats, art work.. You get the general idea
They're easy for the average user to make & easy for developers to implement into alternative menu frontends, or even directly into the programs themselves. They also give the GP2X system a very useful & unique feature IMHO.
More in depth info on the manuals can be found here!
Hope you like it