nat1192
Still Fresh
- Joined
- Sep 12, 2008
- Messages
- 20
I am working on a porting project that uses SDL (for the most part) but also uses the following headers:
CODE
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glext.h>
I know that it will be using OpenGL Es 2.0, but does ES support these?
Also, is it safe to assume a quick port of zlib (if it isn't ported already)?
CODE
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glext.h>
I know that it will be using OpenGL Es 2.0, but does ES support these?
Also, is it safe to assume a quick port of zlib (if it isn't ported already)?