Alex.
Retired
- Joined
- Aug 24, 2005
- Messages
- 4,616
Will the Pandora be able to render a few hundred sprites on a 16-bit 800x480 screen at 30fps? Some people said a while back that fast paced games will likely run at 400x240, and considering the pixels' extremely small physical size, that wouldn't be too bad at all. However, some graphics simply look better with more detail, so it would be nice to know how far we can go in this regard.