Hiya, just wanted to make a thread just to say thanks to DJWillis (the chap who coded ScumVM for GP32) for spending hours of his time helping me get a new development enviroment set-up.
i've switched from old SDKs, dodgy makefiles and GCC 3.0.2 to brand spanking new GC 3.4.4, an optimized makefile and Visual Studio for the IDE
Just compiled gigas with my new setup, and its twice as fast - the loading of maps and game data takes half the time, and in rooms full of enemies it doesn't slow down a single frame. the map loading window doesn't even pop up it loads it so fast.. yay!
anyway, as you can tell im dead chuffed, so three cheers for DJWillis as i'd of had no idea how to do it by myself.
i've switched from old SDKs, dodgy makefiles and GCC 3.0.2 to brand spanking new GC 3.4.4, an optimized makefile and Visual Studio for the IDE
Just compiled gigas with my new setup, and its twice as fast - the loading of maps and game data takes half the time, and in rooms full of enemies it doesn't slow down a single frame. the map loading window doesn't even pop up it loads it so fast.. yay!
anyway, as you can tell im dead chuffed, so three cheers for DJWillis as i'd of had no idea how to do it by myself.