skeezix
Internal Development
Theres a number of projects floating around in my head, that've been lodged there for years. I won't tell you, since I'll get to them all someday But the one that has been coming to the fore more often than the others of late, is a good old fashioned wargame, styled after the old ST and Amiga days (though I'd do it with more modern artwork of course.)
ie: I'm not talking a 'Tactics' game per se .. those are descended from the older wargames for sure, and have some great features; but one of the aspects of those is smaller numebrs of units so they can focus more on tactics, and less on strategy (the larger scale.) No, I'm talking about mapsof a few hundred by a few hundred squares, with cities randomly strewn about, and where each city can be made to produce a unit at varying production -- you know tanks, fighter craft, aircraft carrier, submarines, and a few other units. Click-and-drag to make an elastic band selection of units, send them off in some direction to explore the map, crsh neutral or enemy cities.
That sort of thing
Some of you may remember Empire (or Empire Deluxe); this is a random screenie I found, of the Mac edition:
http://www.cartania.com/alexander/images/empiremap.gif
Naturally I have a pile of ideas and things for such a game and I'm not revealing it here; I just want to gauge interest.
Tactics games are obviously very popular, so I'm sure theres some interest to their older brothers; but this is necessarily a simpler less defined game I'm planning, since I have limited resources of course.
(Yes, for Pandora, but I'd likely backport it to other platforms as well.. I pretty much cannot make something that isn't cross platform; its not in my nature.)
Interested?
jeff
ie: I'm not talking a 'Tactics' game per se .. those are descended from the older wargames for sure, and have some great features; but one of the aspects of those is smaller numebrs of units so they can focus more on tactics, and less on strategy (the larger scale.) No, I'm talking about mapsof a few hundred by a few hundred squares, with cities randomly strewn about, and where each city can be made to produce a unit at varying production -- you know tanks, fighter craft, aircraft carrier, submarines, and a few other units. Click-and-drag to make an elastic band selection of units, send them off in some direction to explore the map, crsh neutral or enemy cities.
That sort of thing
Some of you may remember Empire (or Empire Deluxe); this is a random screenie I found, of the Mac edition:
http://www.cartania.com/alexander/images/empiremap.gif
Naturally I have a pile of ideas and things for such a game and I'm not revealing it here; I just want to gauge interest.
Tactics games are obviously very popular, so I'm sure theres some interest to their older brothers; but this is necessarily a simpler less defined game I'm planning, since I have limited resources of course.
(Yes, for Pandora, but I'd likely backport it to other platforms as well.. I pretty much cannot make something that isn't cross platform; its not in my nature.)
Interested?
jeff