Silent-Hunter
Hardcore Member
- Joined
- May 29, 2010
- Messages
- 3,485
I like this idea! Without dedicated audio lines to the speakers for ringing, vibration would be the only way to receive a call if I forget the dial is all the way down.
Can't remember a specific discussion with such an outcome, the only thing I remember is God Ginrais concerns about vibrations having a decreasing effect on the hardwares lifetimeI thought I saw someone comment that this was discussed but most people didn't want it.
Same here.Can't remember a specific discussion with such an outcome, the only thing I remember is God Ginrais concerns about vibrations having a decreasing effect on the hardwares lifetime
This is what I was worried about.Can't remember a specific discussion with such an outcome, the only thing I remember is God Ginrais concerns about vibrations having a decreasing effect on the hardwares lifetimeI thought I saw someone comment that this was discussed but most people didn't want it.
I don't see any problem with solder pads, but I do not want a vibrating motor to be included in the device. One of the top causes of hardware failure is moving parts. I don't want to pay for a feature in my device that can likely damage it.Will there be a vibrating motor in the Pyra? If not, can there be some solderpads to add one?
Rez was originally a Dreamcast game. The PS2 version was just a port. Also, the Dreamcast version was the definitive version of the game; The PS2 version had bad jaggies and the increased framerate actually negatively improved the experience.She said she wants it for Rez!
Would be so much win for a possible PS2 emu...
@TrashyMG: The Dreamcast is only one year older than the PS2, not two.
That was quite uncalled for.I guess I can't be perfectly correct like you all the time, which must be a burden.
Got any evidence ? I don't want to say your wrong as I have no information about that particular topic. I mean, we have rumble motors in controllers and cellphones (and I think some handeld consoles have/had one too) for a very long time, without seeing any major coverage that correlates hardware failure to vibration motors. On the other hand controllers are more simple and probably more robust in design as manufacturers surely try to take some "abuse" by customers into account, and telephone lifecycles may be too short nowadays to really see any effect.I don't see any problem with solder pads, but I do not want a vibrating motor to be included in the device. One of the top causes of hardware failure is moving parts. I don't want to pay for a feature in my device that can likely damage it.
Well you could try to turn this around, by advertising that Dragonboxs Q&A - Testing is so extensive that it does not even stop after the Pyra changed ownership :huh:If you don't get quality right, the rumble will be a problem
My last phone had very intermittent functionality in that regard, some percussive maintenance usually fixed it though. The one before that, I had some really nasty vibration signal on, which probably help killing it. Put it on a table next to you and it was like a jackhammer, so careful usage is probably needed
Hahasome percussive maintenance
Except it is not debatable. The Japanese (read: first) releases for the PS2 and the Dreamcast were only 1 year and 3 months apart. (1.25 years) And even if you were trying to look at the more broad release, the release of the PS2 in other regions was almost exactly a year after the release of the Dreamcast in the same regions.I guess what falls under the term malice has been widened recently. I was just being sarcastic for being corrected over a debatable amount of time.
I don't have any evidence on hand, but I'm sure with some digging it wouldn't be too hard to find some.Got any evidence ? I don't want to say your wrong as I have no information about that particular topic. I mean, we have rumble motors in controllers and cellphones (and I think some handeld consoles have/had one too) for a very long time, without seeing any major coverage that correlates hardware failure to vibration motors. On the other hand controllers are more simple and probably more robust in design as manufacturers surely try to take some "abuse" by customers into account, and telephone lifecycles may be too short nowadays to really see any effect.I don't see any problem with solder pads, but I do not want a vibrating motor to be included in the device. One of the top causes of hardware failure is moving parts. I don't want to pay for a feature in my device that can likely damage it.
We have a lot of retro gamers here that should have long term experience with rumble hardware, maybe they could provide at least anecdotal data.
All in all its not a "must have" feature for me, but I think it would be usefull (notifications, some games, etc.). Solderpads should be a "must" however, costs are negligble and no harm is done by including them (well except that it may steal an I/O pin that could used otherwise).
Great, please do so thenI don't have any evidence on hand, but I'm sure with some digging it wouldn't be too hard to find some.
Don't question his rightness.Great, please do so thenI don't have any evidence on hand, but I'm sure with some digging it wouldn't be too hard to find some.
As for a handheld console that had rumble, I've never heard of or seen one.