win32 alpha
There, a demo. Compiled for win32 so no nix or gp2x yet im afraid, its just a test alpha.
REMEMBER ITS AN ALPHA.
do NOT expect:
polished graphics
sound effects
a menu
the rpg system
most of the game rules
intelligent AI
a bug free experiance
etc
DO expect:
cards to be randomly given to you
the AI to place cards randomly
the game to be at least playable
progress
The only rule currently active atm is COMBO which means when you successfully capture a card the turn will be calculated again as if YOU just placed the card you captured, and again for any it captures etc.
It wont tell you when you capture, the AI places *instantly* (in the end i'll make it so he moves the cursor n chooses a card like another player) and when the board is full (ie, game ends) it will simply restart instantly - if you want to know if you won then take a look at your score and his before you place the last card and try to calculate the score after you place it
This is basically a "proof of concept" and basically a REAL binary to proove im actually working on this and not just creating fictional screenshots or whatever.
Also, if anyone would like to create any game boards or backgrounds for the triad section of the game you can find the relevent media in the /images/ folder to use as a template
I'm sure there are bugs but as far as im aware the basics of triad are fully playable. Report back with your experiances etc please
Enjoy.
EDIT:
Please note I think i once noticed a card capture fail that SHOULDNT of failed. This could be a bug in code OR i could of made an error when creating the data in the .deck file meaning what the card image says and what the game thinks it says may not match. If you notice a card capture that didnt work then please screenshot immediatly and either post it online or send it to dave AT melted.com - ta