Jontte
Still Fresh
Yeah, its doing that. I don't think its the rendering that lags, but all the bullet collision checking and turret aiming :S I will try HW surfaces when I get home.Alex. posted on Feb 19 2007 at 03:54 PM said:Anywho the most obvious speed fix would be to only draw the objects that collide with the camera rectangle (physical screen)
I will add:
-More levels
-Highscore list?
-Something to make it run faster with many objects
-Nicer menu
-Particle effects, if Gp2x likes them (On/Off button)
-Possibility to select a different sidebar/cursor/symbol bitmap for custom levels
-Better aiming :S
-?
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