barnesy
Member
Hi all,
I'm having a play with some pygame stuff. I've modified this game: http://www.pygame.org/project-Lights+Out-1413-2534.html to make it fit the Pandora screen resolution. Those changes are working nicely, but the touchscreen seems to be behaving oddly.
While each click is registered properly on my desktop machine, the Pandora seems to register another click in the last click location each time I click somewhere else. If I keep clicking in one place, each click works properly. But when I click somewhere else, I get a click in the previous location, then the next click works in the new location. Which is quite a problem for this game!
Is this a bug or something I need to work around somehow? I'd expected the same code to behave the same way on the Pandora as on my desktop.
Cheers.
I'm having a play with some pygame stuff. I've modified this game: http://www.pygame.org/project-Lights+Out-1413-2534.html to make it fit the Pandora screen resolution. Those changes are working nicely, but the touchscreen seems to be behaving oddly.
While each click is registered properly on my desktop machine, the Pandora seems to register another click in the last click location each time I click somewhere else. If I keep clicking in one place, each click works properly. But when I click somewhere else, I get a click in the previous location, then the next click works in the new location. Which is quite a problem for this game!
Is this a bug or something I need to work around somehow? I'd expected the same code to behave the same way on the Pandora as on my desktop.
Cheers.