skeezix
Internal Development
Now, I tend to walk the straight and narrow; I rip my own roms from my extensive arcade collection, since I'm a masochist (and since I also use to license out an arcade emu, I had to make extra sure I was fully legit, not give anyone any openings to pry open my rear end )
Anyway, when it comes to Abandonware, things can be a bit of a grey area; some will try it, some will not. Thankfully we have GoG and other legitimate sites to pick up the mantle and legitimize things in many cases.
Regarding doing a Compo ("ROT"), I've often said that we tend to have clearly gifted players that would dominate, so it takes away a lot of the fun. (ie: if not the same player across games, even just one person who comes and dominates right away.. thats no fun, makes everyone else give up.)
So, it just occurred to me.. theres one particular game that is a favorite of mine for Atari ST. Now, the ST had a _huge_ library of games and applications, but for any number of reasons it has mostly be ignored; that stuff is almost all 'truly abandonware' -- no one even knows who owns that stuff.
I dont' want to soil C4A, nor myself, nor tempt anyone to piracy, or any such things, but read on why this is even extra grey area..
- rationale at all: trotting out a classic arcade game (say) would pretty much end up with a clear dominator right away .. taking the fun out of it, and limiting players (who would play when the top score on day 2 is already out of reach?)
- alternative: use some imdie title, or some obscure title; or maybe a specific SNES hack for a known public donated game would be better, dodge these thorny questions
-- hey, how come we didn't look into public games yet, like vectrex or scott adams games. Yes, I know I'm the last text adventure player alive, but man, woudl you guys play Pirqates Cove competitively?
- note: most people playing MAME are pirating the roms, so this is no morally ambiguous than that; still, I like to bring out legit options!
Why an ST title?
- strikes me there are less ST nutjobs here than say SNES or Amiga or C64
--> spread the faith!
--> limited number of clear dominators day zero
- I have had correspondance with the original developer of this title I'm thinking of; he send me source code, artwork sheets, etc as I was writing a clone of it So I have a pretty high moral ground for being able to leverage this title.. but he doens't really have the rights to it anymore anyway ... but no one has any idea _who does_
Risk: Maybe people just hate it, and only I like it; too bad
What I'd do, in _this_ case, if we proceeded..
- mod up an emu so it has predefined keys, predefined bootup etc.. fire and forget, right into a game; no messing with inserting disks, no configuring RAM, or hard drives, or any of that business
- to keep the repo legit, we'd have to source an ftp site that had the 'rom' disk file, and have the pnd pull it down on first run, or something.
-----> anyway, not saying I'd do this, just an idea that came to mind. As I say, I like to walk the right path, so not sure I'd want to do it..
..but the mental exercise is worth discussing
jeff
Anyway, when it comes to Abandonware, things can be a bit of a grey area; some will try it, some will not. Thankfully we have GoG and other legitimate sites to pick up the mantle and legitimize things in many cases.
Regarding doing a Compo ("ROT"), I've often said that we tend to have clearly gifted players that would dominate, so it takes away a lot of the fun. (ie: if not the same player across games, even just one person who comes and dominates right away.. thats no fun, makes everyone else give up.)
So, it just occurred to me.. theres one particular game that is a favorite of mine for Atari ST. Now, the ST had a _huge_ library of games and applications, but for any number of reasons it has mostly be ignored; that stuff is almost all 'truly abandonware' -- no one even knows who owns that stuff.
I dont' want to soil C4A, nor myself, nor tempt anyone to piracy, or any such things, but read on why this is even extra grey area..
- rationale at all: trotting out a classic arcade game (say) would pretty much end up with a clear dominator right away .. taking the fun out of it, and limiting players (who would play when the top score on day 2 is already out of reach?)
- alternative: use some imdie title, or some obscure title; or maybe a specific SNES hack for a known public donated game would be better, dodge these thorny questions
-- hey, how come we didn't look into public games yet, like vectrex or scott adams games. Yes, I know I'm the last text adventure player alive, but man, woudl you guys play Pirqates Cove competitively?
- note: most people playing MAME are pirating the roms, so this is no morally ambiguous than that; still, I like to bring out legit options!
Why an ST title?
- strikes me there are less ST nutjobs here than say SNES or Amiga or C64
--> spread the faith!
--> limited number of clear dominators day zero
- I have had correspondance with the original developer of this title I'm thinking of; he send me source code, artwork sheets, etc as I was writing a clone of it So I have a pretty high moral ground for being able to leverage this title.. but he doens't really have the rights to it anymore anyway ... but no one has any idea _who does_
Risk: Maybe people just hate it, and only I like it; too bad
What I'd do, in _this_ case, if we proceeded..
- mod up an emu so it has predefined keys, predefined bootup etc.. fire and forget, right into a game; no messing with inserting disks, no configuring RAM, or hard drives, or any of that business
- to keep the repo legit, we'd have to source an ftp site that had the 'rom' disk file, and have the pnd pull it down on first run, or something.
-----> anyway, not saying I'd do this, just an idea that came to mind. As I say, I like to walk the right path, so not sure I'd want to do it..
..but the mental exercise is worth discussing
jeff