Things I'd Like To See Ported


CyberAxe

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Nov 18, 2005
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206
Armagetron Classic light cycle game

Glider Pro Source Code not available but it is now freeware since the company has gone bankrupt so perhaps the author might be willing to release it

Emulators:

Nestopia Best NES Emu around

Gens 32x and Mega CD emulation baby

Reality Boy Most functional VB Emu around

Meka Best SMS and GG emu around doesn't have excess border on SMS and the GG games are displayed in their proper wide screen format in full screen this would rock on the gp2x
 
Always been facinated by glider. It used to be mac only, I thought it used shockwave for its animations. I could be wrong, and that sounds a little tricky, but would explain the lack of a linux port. :).

Peronally if mac games are going to be on the list I'd rather go for marathon
 
Nestopia is a bloated pile of junk..

Pentagram, on the other hand, is easily portable and would work quite nicely with the 2x.

Allan.
 
Muncher666 posted on Feb 23 2006 at 11:54 AM said:
Nestopia is a bloated pile of junk..

Pentagram, on the other hand, is easily portable and would work quite nicely with the 2x.

Allan.

Blasphimer!
 
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Dude, it totally is! A NES emulator should not require a Pentium 4 to run smoothly, it's terrible. I used to be able to get good, smooth NES emulation on my 686 (a pentium clone)..

Allan.
 
Muncher666 posted on Feb 23 2006 at 12:54 PM said:
Pentagram, on the other hand, is easily portable and would work quite nicely with the 2x.

Allan.

Uhm, you know that I'm a big Ultima fan :p

I will have to have a look at his... ;)
 
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Puck2099 posted on Feb 24 2006 at 12:42 AM said:
Muncher666 posted on Feb 23 2006 at 12:54 PM said:
Pentagram, on the other hand, is easily portable and would work quite nicely with the 2x.

Allan.

Uhm, you know that I'm a big Ultima fan :p

I will have to have a look at his... ;)

Amen to that! I'm glad to see someone of your skill on the case. Ultima 8 would play incredibly well on the 2x, as it's more movement driven than the previous games. It uses base SDL, as far as I'm aware.

Allan.
 
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Muncher666 posted on Feb 23 2006 at 02:49 PM said:
Amen to that! I'm glad to see someone of your skill on the case. Ultima 8 would play incredibly well on the 2x, as it's more movement driven than the previous games. It uses base SDL, as far as I'm aware.

Allan.

Have you tried Pentagram on PC? Can it be finished?

I have read that there is not any official release yet, so maybe it's still a bit buggy, isn't it?

Regards
 
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It's quite playable, and faster than Dosbox - some functionality isn't quite there yet, but the game is completeable.

Allan.
 
Muncher666 posted on Feb 23 2006 at 01:25 PM said:
Dude, it totally is! A NES emulator should not require a Pentium 4 to run smoothly, it's terrible. I used to be able to get good, smooth NES emulation on my 686 (a pentium clone)..

Allan.

I've never noticed it go slow but i have a relatively decent PC but in that respect all the others i have tried run rather slow

but its not the speed to which i attribute its greatness it more compatible than the other emus I've seen and allows you to manipulate the tiles shown which most emus just crop off loosing some of the picture plus its the only NES emulator i've seen that actually auto detects a pal ROM and plays it properly where all others you have to manually choose

plus can output it perfectly to TV and its just like the original but better quality obviously since the original nes only had crappy old RF or Composite
 
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CyberAxe posted on Feb 24 2006 at 06:25 AM said:
Muncher666 posted on Feb 23 2006 at 01:25 PM said:
Dude, it totally is! A NES emulator should not require a Pentium 4 to run smoothly, it's terrible. I used to be able to get good, smooth NES emulation on my 686 (a pentium clone)..

Allan.

I've never noticed it go slow but i have a relatively decent PC but in that respect all the others i have tried run rather slow

but its not the speed to which i attribute its greatness it more compatible than the other emus I've seen and allows you to manipulate the tiles shown which most emus just crop off loosing some of the picture plus its the only NES emulator i've seen that actually auto detects a pal ROM and plays it properly where all others you have to manually choose

plus can output it perfectly to TV and its just like the original but better quality obviously since the original nes only had crappy old RF or Composite

You're missing the point, dude. It's so, so over bloated with features that it requires a computer that could run Doom 3 properly. More to the point, the features seem fairly tacked on top of each other to acheive this result, otherwise it'd run on a slower machine. This all basically means there's no way in hell it'll run on our favorite black box.

Allan.
 
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Muncher666 posted on Feb 24 2006 at 02:03 AM said:
CyberAxe posted on Feb 24 2006 at 06:25 AM said:
Muncher666 posted on Feb 23 2006 at 01:25 PM said:
Dude, it totally is! A NES emulator should not require a Pentium 4 to run smoothly, it's terrible. I used to be able to get good, smooth NES emulation on my 686 (a pentium clone)..

Allan.

I've never noticed it go slow but i have a relatively decent PC but in that respect all the others i have tried run rather slow

but its not the speed to which i attribute its greatness it more compatible than the other emus I've seen and allows you to manipulate the tiles shown which most emus just crop off loosing some of the picture plus its the only NES emulator i've seen that actually auto detects a pal ROM and plays it properly where all others you have to manually choose

plus can output it perfectly to TV and its just like the original but better quality obviously since the original nes only had crappy old RF or Composite

You're missing the point, dude. It's so, so over bloated with features that it requires a computer that could run Doom 3 properly. More to the point, the features seem fairly tacked on top of each other to acheive this result, otherwise it'd run on a slower machine. This all basically means there's no way in hell it'll run on our favorite black box.

Allan.

I hate to break it to you girls, but back in the day. Before the GP32's turned yellow. There was a Golden era, a glorious time. A time when holding a white elecronic device in your hand, got you called names by the bigger ;more stronger; cooler kids who thought the GBA clamshell was king, and would have willingly kicked sand in my face if I didn't live so far from a beach(and a sandy one at that).

Two emulators authors had a "dance off" with what became some of the finest emulators on any platform since callus, They were called fNES and Little John running at 133Mhz Girls(non of this 200Mhz how do I use Hardware stretching, and the second processer) and they were the dogs gonads. People talk about early MAME(it sucked), or FinalBurn(system16), or when CPS2 emulation happened with XOR's. I had Raine running 24/7 when Mame couldn't cope with Taito fun, but nothing compares to those(Little John had it with a cooler splash screen) emulators and they were only Nes emulators(and yes I had Nesticle). Kids still tease us old folks with rumors of Little Johns return or F(**king never)-Day happening, but we don't mind we just make clicky noises when we move the joystick on the GP2X and remember the good times.
 
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Cyclops posted on Feb 24 2006 at 12:33 PM said:
Muncher666 posted on Feb 24 2006 at 02:03 AM said:
CyberAxe posted on Feb 24 2006 at 06:25 AM said:
Muncher666 posted on Feb 23 2006 at 01:25 PM said:
Dude, it totally is! A NES emulator should not require a Pentium 4 to run smoothly, it's terrible. I used to be able to get good, smooth NES emulation on my 686 (a pentium clone)..

Allan.

I've never noticed it go slow but i have a relatively decent PC but in that respect all the others i have tried run rather slow

but its not the speed to which i attribute its greatness it more compatible than the other emus I've seen and allows you to manipulate the tiles shown which most emus just crop off loosing some of the picture plus its the only NES emulator i've seen that actually auto detects a pal ROM and plays it properly where all others you have to manually choose

plus can output it perfectly to TV and its just like the original but better quality obviously since the original nes only had crappy old RF or Composite

You're missing the point, dude. It's so, so over bloated with features that it requires a computer that could run Doom 3 properly. More to the point, the features seem fairly tacked on top of each other to acheive this result, otherwise it'd run on a slower machine. This all basically means there's no way in hell it'll run on our favorite black box.

Allan.

I hate to break it to you girls, but back in the day. Before the GP32's turned yellow. There was a Golden era, a glorious time. A time when holding a white elecronic device in your hand, got you called names by the bigger ;more stronger; cooler kids who thought the GBA clamshell was king, and would have willingly kicked sand in my face if I didn't live so far from a beach(and a sandy one at that).

Two emulators authors had a "dance off" with what became some of the finest emulators on any platform since callus, They were called fNES and Little John running at 133Mhz Girls(non of this 200Mhz how do I use Hardware stretching, and the second processer) and they were the dogs gonads. People talk about early MAME(it sucked), or FinalBurn(system16), or when CPS2 emulation happened with XOR's. I had Raine running 24/7 when Mame couldn't cope with Taito fun, but nothing compares to those(Little John had it with a cooler splash screen) emulators and they were only Nes emulators(and yes I had Nesticle). Kids still tease us old folks with rumors of Little Johns return or F(**king never)-Day happening, but we don't mind we just make clicky noises when we move the joystick on the GP2X and remember the good times.

I don't exactly know what sort of point you are trying to make, but it's even less on topic than the post at hand. The point I am trying to make is there are much more efficient emulators available than Nestopia. I'd much prefer Nesticle, it ran on 66mhz. (admittedly, this was an x86, but the point is still there)

Besides, exactly what age were you when GBA came out? I was out of high school by that time, so I didn't really have to fear being called names. And if CPS2 emulation puts you among the old folks, then my getting excited about a new Spectrum emulator must make me positively ancient.

Allan.
 
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Cyclops posted on Feb 23 2006 at 06:33 PM said:
I hate to break it to you girls, but back in the day. Before the GP32's turned yellow. There was a Golden era, a glorious time. A time when holding a white elecronic device in your hand, got you called names by the bigger ;more stronger; cooler kids who thought the GBA clamshell was king, and would have willingly kicked sand in my face if I didn't live so far from a beach(and a sandy one at that).

Two emulators authors had a "dance off" with what became some of the finest emulators on any platform since callus, They were called fNES and Little John running at 133Mhz Girls(non of this 200Mhz how do I use Hardware stretching, and the second processer) and they were the dogs gonads. People talk about early MAME(it sucked), or FinalBurn(system16), or when CPS2 emulation happened with XOR's. I had Raine running 24/7 when Mame couldn't cope with Taito fun, but nothing compares to those(Little John had it with a cooler splash screen) emulators and they were only Nes emulators(and yes I had Nesticle). Kids still tease us old folks with rumors of Little Johns return or F(**king never)-Day happening, but we don't mind we just make clicky noises when we move the joystick on the GP2X and remember the good times.

That was poetry. Bravo. And since the internet is tone-deaf, let me note that I'm completely serious.
 
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Muncher666 posted on Feb 24 2006 at 10:08 AM said:
I don't exactly know what sort of point you are trying to make, but it's even less on topic than the post at hand. The point I am trying to make is there are much more efficient emulators available than Nestopia. I'd much prefer Nesticle, it ran on 66mhz. (admittedly, this was an x86, but the point is still there)

Allan.

LOL. I make a point. Think about your points. Nestopia sounds like it takes advantage of modern hardware, and its programmer decided features over speed *great*. That sounds very practicle in todays computing world where you very rarely find a machine below 2Ghz. Bloat is something misunderstood(more my the technically adept), and often very difficuly to clarify. Think compare Word to Wordpad, and discuss bloat.

Now I *hope* your arguing that its not *suitable* becuase of it not being designed for speed. I think the reality is though, most of the modern *features* in emulators would add nothing to an emulator on the GP2X (scalers and whatnot). The harsh flaw in your argument then becomes is it easier to add functionality to basic emulator, or remove functionality from a fully functional one. I tend to think the latter, although thats one for the birds. What is certain is that to program optimised for one platform is harder to optomise on some alien hardware/platform, than an unoptomised program.

Now really Cyberaxe should say which functionality he is particularly excited by, and suggest it added to a NES Dev although tht sort of think would get him cut to shreads, by well *groupies*

I actually make the jump because when I think of great NES emulation. I think of the GP32 which had two fabulous emulators, and unlike all the other emulators you keep blathering on about are probably more *suitable* to the GP2X.
 
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