Muncher666 posted on Feb 24 2006 at 10:08 AM said:
I don't exactly know what sort of point you are trying to make, but it's even less on topic than the post at hand. The point I am trying to make is there are much more efficient emulators available than Nestopia. I'd much prefer Nesticle, it ran on 66mhz. (admittedly, this was an x86, but the point is still there)
Allan.
LOL. I make a point. Think about your points. Nestopia sounds like it takes advantage of modern hardware, and its programmer decided features over speed *great*. That sounds very practicle in todays computing world where you very rarely find a machine below 2Ghz. Bloat is something misunderstood(more my the technically adept), and often very difficuly to clarify. Think compare Word to Wordpad, and discuss bloat.
Now I *hope* your arguing that its not *suitable* becuase of it not being designed for speed. I think the reality is though, most of the modern *features* in emulators would add nothing to an emulator on the GP2X (scalers and whatnot). The harsh flaw in your argument then becomes is it easier to add functionality to basic emulator, or remove functionality from a fully functional one. I tend to think the latter, although thats one for the birds. What is certain is that to program optimised for one platform is harder to optomise on some alien hardware/platform, than an unoptomised program.
Now really Cyberaxe should say which functionality he is particularly excited by, and suggest it added to a NES Dev although tht sort of think would get him cut to shreads, by well *groupies*
I actually make the jump because when I think of great NES emulation. I think of the GP32 which had two fabulous emulators, and unlike all the other emulators you keep blathering on about are probably more *suitable* to the GP2X.