Ok by installing a bunch of header files, I got UQM to compile on my pandora using cdevtools.
Here is the current configuration
-= Main menu =-
1. Type of build Optimised release build
2. OpenGL graphics support Don't include OpenGL graphics support
3. Sound backend Use MixSDL for sound (internal)
4. Tracker music support System libmikmod
5. Ogg Vorbis codec Xiph libogg + libvorbis
6. Network Supermelee support IPv4; no IPv6
7. Joystick support disabled
8. Supported file i/o methods Direct & .zip file i/o
9. Graphics/Sound optimizations Only plain C code
10. Thread library SDL-controlled thread library
11. Installation paths [...]
I understand that you didnt change the source code. What I would like is to have your changes to the build flags, installation paths, and control configuration.
Right now my build errors out with
/usr/bin/ld: cannot find -lmikmod
but I have mikmod installed
/mnt/utmp/cdevtools/mysrc/uqm-0.7.0$ ls /usr/lib/libmikmod.so.2*
/usr/lib/libmikmod.so.2 /usr/lib/libmikmod.so.2.0.4
Any ideas?
Here is the current configuration
-= Main menu =-
1. Type of build Optimised release build
2. OpenGL graphics support Don't include OpenGL graphics support
3. Sound backend Use MixSDL for sound (internal)
4. Tracker music support System libmikmod
5. Ogg Vorbis codec Xiph libogg + libvorbis
6. Network Supermelee support IPv4; no IPv6
7. Joystick support disabled
8. Supported file i/o methods Direct & .zip file i/o
9. Graphics/Sound optimizations Only plain C code
10. Thread library SDL-controlled thread library
11. Installation paths [...]
I understand that you didnt change the source code. What I would like is to have your changes to the build flags, installation paths, and control configuration.
Right now my build errors out with
/usr/bin/ld: cannot find -lmikmod
but I have mikmod installed
/mnt/utmp/cdevtools/mysrc/uqm-0.7.0$ ls /usr/lib/libmikmod.so.2*
/usr/lib/libmikmod.so.2 /usr/lib/libmikmod.so.2.0.4
Any ideas?
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