Miika
Only Amiga makes it possible
Hey, I posted this on the ScummVM forums too, but I think more people will answer here.
OK, here's the story.
The compatibility list says this game is WAY too slow to be playable. However I went ahead and tried this with the official build, and the SVN build.
First I tried the game on the SVN build. Looks good, but yes it is very choppy (I tried @ 240MHz, this sucker can't do better than that <_< ). Then I quitted, and tried with the official release. To my surprise, it played with quite recent speed, the movies weren't lagging, and the gameplay wasn't too bad. But, the image isn't downscaled, and is therefore basically unplayable. But it ran at recent speed after all.
EDIT: I had a very old official build, the current one is downscaled and runs the game quite well, Check it out!
My question is, is there anything you can do about this? Make it faster? I know the GP2X can handle this game!
Thanks for the port and all.
I played this game on my 60MHz Pentium Pro
OK, here's the story.
The compatibility list says this game is WAY too slow to be playable. However I went ahead and tried this with the official build, and the SVN build.
First I tried the game on the SVN build. Looks good, but yes it is very choppy (I tried @ 240MHz, this sucker can't do better than that <_< ). Then I quitted, and tried with the official release. To my surprise, it played with quite recent speed, the movies weren't lagging, and the gameplay wasn't too bad. But, the image isn't downscaled, and is therefore basically unplayable. But it ran at recent speed after all.
EDIT: I had a very old official build, the current one is downscaled and runs the game quite well, Check it out!
My question is, is there anything you can do about this? Make it faster? I know the GP2X can handle this game!
Thanks for the port and all.
I played this game on my 60MHz Pentium Pro