el_pango
Member
I'm starting this thread half for fun and half to give Pandora fans with 3D skills a place to showcase their work and/or pair up with coders who want to deliver 3D content, but don't have the time or know-how to build low-poly models themselves.
256 triangles and a 256x256 texture seem like reasonable limits for the target device, but they're not a hard-and-fast rule for this thread - if you've built something awesome that is a little over the limit but would still be considered low-polycount, feel free to post it here and let the world know!
I'll start off (sorry for the horrid image host, I'm not at home and can't ftp to my web server from here):
Stats: 209* tris, 128x128 texmap
She's from an abortive attempt at an MMO I did a few years ago.
*was looking at the wrong window when I posted the initial count.
256 triangles and a 256x256 texture seem like reasonable limits for the target device, but they're not a hard-and-fast rule for this thread - if you've built something awesome that is a little over the limit but would still be considered low-polycount, feel free to post it here and let the world know!
I'll start off (sorry for the horrid image host, I'm not at home and can't ftp to my web server from here):
Stats: 209* tris, 128x128 texmap
She's from an abortive attempt at an MMO I did a few years ago.
*was looking at the wrong window when I posted the initial count.