I'm open to all opinions and suggestions with regard to control schemes. The game was primarily designed for touchscreen really, with D-Pad support tacked on. However, that doesn't mean that I shouldn't try to make the best of them.
1. Re: Skipping squares - this is a difficult one really. I have to make the game that's fast enough to play with keys, but not too fast that you constantly zoom past the blocks you want to use. The result will be the same if too fast or too slow - people won't enjoy it and therefore won't want to play. Maybe an extra option for Cursor speed?
I've still got a couple of weeks to iron out any control issues and any other bugs that crop up, together with some extra levels etc.
2. With regard to sticky direction controls, I'm not averse to adding them. I can give players a choice of how they play - there's space in the Options screen to add that. I can but try. Possible options then are -
- Standard controls (Hold B etc. + D-Pad selection, remove B etc.)
- Sticky controls(Press B etc. D-Pad Selection, then B again to use direction (what about cancel move?))
- Instant controls (Hold B etc. + D-Pad direction to fire in that direction)
I'm glad you're enjoying it - I am too. It's a game I've wanted to make on a handheld for a long time if it wasn't on GP2X, then I would have done it on DS.
With regard to L & R for the menu bars, that's possible as is mapping START and SELECT. Not sure they'd fit for Load/Save, but I'll think about their uses. I was considering using SELECT in-game to return to the Puzzle Select screen. Now that the main bugs have been identified, it's now time to make the game as user-friendly as possible.
I don't know how many others will be entering the competition, but I expect there are quite a few. To date I know of two others entering the comp. PeeJay and AndyH (both from RetroRemakes, as I am), have entries either completed or near to completion. People are either keeping their cards very close to their chests or there isn't a lot of interest. I really don't know. I must admit though, I do hope you're right