ptitSeb
Serial Porter
Hi,
I tried to port Teeworlds, v0.6.1, on the Pandora.
The game is a "retro multiplayer shooter".
It use OpenGL, and is available on many system.
I converted the OpenGL -> OpenGL-ES code (using the excellent wiki here http://pandorawiki.o...to_GLES_from_GL).
It works well, but, the sound doesn't. If I try to activate Sound, the soft Segfault at start, some memory corruption somewhere...
It is on the repo here: http://repo.openpandora.org/?page=detail&app=teeworlds_ptitseb
Here, find a screenshot of the game (taken from the Pandora): .
The game is pretty, fluidity is good (at least at 1Ghz, didn't test at lower speed), but I didn't find a good control combinaison to make it fun to play. The nubs are too slow (for my taste), and the touchscreen is not really usable (as the game capture & move the mouse, there is a offset and the cursor is not where you tap).
History log:
========
v0.6.2.07
------------
v0.6.1.06
------------
------------
------------
------------
I tried to port Teeworlds, v0.6.1, on the Pandora.
The game is a "retro multiplayer shooter".
It use OpenGL, and is available on many system.
I converted the OpenGL -> OpenGL-ES code (using the excellent wiki here http://pandorawiki.o...to_GLES_from_GL).
It works well, but, the sound doesn't. If I try to activate Sound, the soft Segfault at start, some memory corruption somewhere...
It is on the repo here: http://repo.openpandora.org/?page=detail&app=teeworlds_ptitseb
Here, find a screenshot of the game (taken from the Pandora): .
The game is pretty, fluidity is good (at least at 1Ghz, didn't test at lower speed), but I didn't find a good control combinaison to make it fun to play. The nubs are too slow (for my taste), and the touchscreen is not really usable (as the game capture & move the mouse, there is a offset and the cursor is not where you tap).
History log:
========
v0.6.2.07
------------
- Update to latest version 0.6.2
v0.6.1.06
------------
- Remove some libs from the PND, so default firmware's one are used. This should improve compatibility.
------------
- Added missing libs
- Used Notaz optimized SDL with mouse mod
------------
- Input are back to their orginal form (no more invisible borders)
- Touchscreen will not work well.
- Mouse & Nubs works well.
------------
- First realse that work with sound
- Touchscreen should work
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