A few days ago, I was introduced to the newest puzzle game craze, Sudoku. This game is simple yet addictive, just like all good games. I was shocked to find that no GP32 version was available. So I got started on creating my own version, and it is already in a playable state! You are able to play the puzzle, but this is what hasn't been implemented yet:
- Checking that puzzle has been completed successfully (you can manually check, though)
- Loading multiple puzzles (it will automatically load the puzzle stored in "GPMM/PUZZLE1.SUD"), a proper puzzle loading mechanism will be created.
Compatibility:
FLU/BLU version tested on hardware, working.
BLU+ version not tested yet.
Neither version works on GeePee32, only on hardware.
Readme file:
Screenshots:
It should look approximately like these simulated screenshots -
Download:
http://www.sendmefile.com/00004471 - FLU/BLU
http://www.sendmefile.com/00004472 - BLU+
Update -
Files are now also available in the GP32x File Archive:
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,712 - FLU/BLU
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,713 - BLU+
Also, the finishing touches on this game are coming together quite quickly (thanks to a long weekend), so the final version may be ready in just a few days!
- Checking that puzzle has been completed successfully (you can manually check, though)
- Loading multiple puzzles (it will automatically load the puzzle stored in "GPMM/PUZZLE1.SUD"), a proper puzzle loading mechanism will be created.
Compatibility:
FLU/BLU version tested on hardware, working.
BLU+ version not tested yet.
Neither version works on GeePee32, only on hardware.
Readme file:
Code:
╔═══════════════════════════════════╗
║ SUDOKU by Fabre ║
╠═══════════════════════════════════╣
║ For GamePark 32 ║
╠═══╦═══════════════════════════════╣
║ 1 ║ Place the SUDOKU.FXE and ║
║ ║ PUZZLE1.SUD files in GPMM and ║
║ ║ boot the game on the GP32. ║
╠═══╬═══════════════════════════════╣
║ 2 ║ Use the A button to continue ║
║ ║ at the title screen, and the ║
║ ║ game field should display. ║
╠═══╬═══════════════════════════════╣
║ 3 ║ Use L/R to choose a number - ║
║ ║ the currently selected number ║
║ ║ is displayed at the left side ║
║ ║ of the game field - and use ║
║ ║ the digital stick to move the ║
║ ║ cursor around. ║
╠═══╬═══════════════════════════════╣
║ 4 ║ Use A to place a number on ║
║ ║ the board, and B to clear a ║
║ ║ number. Only squares with red ║
║ ║ numbers may be edited. ║
╠═══╬═══════════════════════════════╣
║ 5 ║ No method to verify that you ║
║ ║ have correctly finished a ║
║ ║ puzzle has been implemented ║
║ ║ yet, so you will have to ║
║ ║ manually check. ║
╠═══╩═══════════════════════════════╣
║ Thanks to: the entire GP32 scene, ║
║ but especially to MrsNature, Pea, ║
║ Mr.Mirko and Blah for helping ║
║ with this project! ║
╠═══════════════════════════════════╣
║ Expect the final, complete game ║
║ by the end of the week :D ║
╚═══════════════════════════════════╝
Screenshots:
It should look approximately like these simulated screenshots -
Download:
http://www.sendmefile.com/00004471 - FLU/BLU
http://www.sendmefile.com/00004472 - BLU+
Update -
Files are now also available in the GP32x File Archive:
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,712 - FLU/BLU
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,713 - BLU+
Also, the finishing touches on this game are coming together quite quickly (thanks to a long weekend), so the final version may be ready in just a few days!