reiboul
Peace sells... but who's buying?
Hello!!
As the title said, I started SDL some days ago, and I came up with a game I wrote using C++/SDL
It is keyboard only and should be easily ported to GP2X, which from what I know lacks such a game
It's a clone from a PC-game I like, but if you manage to compile it, please do not reveal the game's content. Not that I absolutely want to keep the secret, but if possible I prefer to keep the surprise
Commented source, bitmaps and compile commands I used are here
http://membres.lycos.fr/reiboul/tower.rar
What I need is some advice from better coders, and if anybody is interrested in making new sprites, because I didn't take the time to draw good sprites, so pay no attention to the graphics. Animated sprites would be even better
But what I need most at the moment are good tips on how to make my program better
Thank to everyone that will take time to read my code
As the title said, I started SDL some days ago, and I came up with a game I wrote using C++/SDL
It is keyboard only and should be easily ported to GP2X, which from what I know lacks such a game
It's a clone from a PC-game I like, but if you manage to compile it, please do not reveal the game's content. Not that I absolutely want to keep the secret, but if possible I prefer to keep the surprise
Commented source, bitmaps and compile commands I used are here
http://membres.lycos.fr/reiboul/tower.rar
What I need is some advice from better coders, and if anybody is interrested in making new sprites, because I didn't take the time to draw good sprites, so pay no attention to the graphics. Animated sprites would be even better
But what I need most at the moment are good tips on how to make my program better
Thank to everyone that will take time to read my code