wraggster
Certified Guru
Paul55 in this forum topic--> http://www.dcemu.co.uk/vbulletin/showthread.php?t=4771 has released a great looking Space shootem up called Space Dodger, heres some more information:
Download from here --> http://www.dcemu.co.uk/spacedodger.shtml
Leave feedback for Author here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=4771
Will this work on Gp 32 Fenix?
Hello everyone! Today I'm glad to announce that i have finished and tested v1.0 of my game and everything works ok. Space Dodger is a game made with Fenix completely from scratch and I made it trying to use some goodies of the Dreamcast hardware. The game uses some designs from Macross/Robotech, and it's mainly a shoot'em up game where you will need to have some dodging skills too!! . There is some info taken directly from the readme:
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* GAME FEATURES:
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* In-Game artwork completely made from scratch
* Coded thinking in Dreamcast hardware (using every trick I knew to gain speed)
* High resolution graphics (640x480 resolution, 16 bit depth)
* Full of sounds and music (well, songs make everything to sound choppy, but I didn't have
another choice)
* 40 FPS constant framerate, with very little slowdown on some levels (level 3 for example)
* Four levels of increasing difficulty (I know... it's short)
* Four kind of powerups (two weapon powerups)
* Three kind of enemies
* Analog - digital controller support (analog has some glitches, but well... it's there)
* Only for one player
Download from here --> http://www.dcemu.co.uk/spacedodger.shtml
Leave feedback for Author here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=4771
Will this work on Gp 32 Fenix?
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