Exophase said:
That's not pessimism, that's fact. If the emulator doesn't play the game at 100% speed then the whole thing won't work very well. I didn't say anything about whether or not it will - that people will just have to see. But it's certainly not a foregone conclusion.
I'm not sure how the mic is used in the game, so this might not be useful but...
Would it be possible to push a button to record a sound clip independant of the DC emu, and then play it into the emulated mic at the speed it's actually running?
Obviously not ideal for precise timing, but better than nothing/garbled mess.