mr.mirko
Certified Guru
Hi, welcome on board gamepark lovers...
I made an interesting chat with Squidge, so what do you think.
the gp2x comes with an very old linux settup, not very devving friendly, so there are 2 solutions.
Create a new Linux for the system, gcc 3.4 and glibc, sdl based. This means we need the Linux source, or we can not have access to the sd-card or flash-rom. The SDL port could be hand optimization to use the second cpu-core. To speed up all SDL games/emus.
Or, create a new SDK, like my mirkoSDK, using the hardware directly, and write all stuff from button up ? ( using 2D accelleration in framebuffer and so on )
What would you prefer ?
Full OS, for easy porting ?
A new SDK ?
There are still some open questions.
Is it possible to run some kind of fxe, at boot time, with an file chooser ?
I made an interesting chat with Squidge, so what do you think.
the gp2x comes with an very old linux settup, not very devving friendly, so there are 2 solutions.
Create a new Linux for the system, gcc 3.4 and glibc, sdl based. This means we need the Linux source, or we can not have access to the sd-card or flash-rom. The SDL port could be hand optimization to use the second cpu-core. To speed up all SDL games/emus.
Or, create a new SDK, like my mirkoSDK, using the hardware directly, and write all stuff from button up ? ( using 2D accelleration in framebuffer and so on )
What would you prefer ?
Full OS, for easy porting ?
A new SDK ?
There are still some open questions.
Is it possible to run some kind of fxe, at boot time, with an file chooser ?