Yea, I know it's a bit too late, but I have some design changes I think Craig&co should seriously consider. I will greatly appreciate it if you forgive my poor drawing skills - I've just drew the component leaving out the LEDS(as one more LED or one less LED doesn't really matter). I've also use the PS button layout since I really like it and there isn't a final layout yet(or there is and I missed it).
First, the keyboard. True, this had been said before, but some people didn't agree so it should be said over and over again - an on screen keyboard is just as good as a keys-made keyboard, and can really lower down the price of the whole thing. The keyboard should definitely go!
Now, there isn't really any need for 3 menu keys. The whole point of a menu is being able to access all features from a single screen - the menu. Therefore, we can remove "start" and "menu" and use "select" for all are menu needs.
The right analog stick is pretty much useless. The N64 have only one analog stick, and the PS, while having two analog sticks, use them so rarely that some of the unofficial controllers don't even have them. Even the games that do use them only use the left stick - and it has exactly the same function as the D-Pad - only it's analog. We can safely leave out the right stick.
You have a D-Pad and a analog stick. What would you prefer to use? I know I would prefer the stick - it's superior to the D-Pad in every possible aspect. The D-Pad goes, and ofcourse the analog stick takes it's place for easier finger access.
What can you do with an analog stick? you can push it up, you can pull it down, you can swing it to the left and to the right and you can press-click on it. You don't really need an expensive mechanism for that - simple buttons will suffice. We can even shape them in a cool circle pattern.
The problem with the clamshell design is that it makes it very hard to use the touchscreen. Yes, I know the DS has a clamshell design as well, but there the touchscreen is on the lower part. Since we don't want to make a DS ripoff, we should just make the Pandora flat. It will make it extremely hard to use the triggers so we should just leave them off. It's a small price to pay for having a much more comfortable access to the touchscreen.
Since we are using the touchscreen with one hand, we will only have one hand to the circle-that-used-to-be-the-analog-stick and the buttons. We should place them together so they can all be accessed easily with the same finger.
Hey, I've just noticed something - why the heck do we need two "select" buttons? That would be really stupid to have two buttons that do the same thing, won't it?
Using the speakers will just make people shout at you. We should remove them to encourage people to not be egocentric jerks and use their headphones.
Some people might not agree, but I think the screen is waaay to big. If we shrink it down, we can increase battery life and at the same time make our machine so much smaller.
There you have it - the Pandora, the ultimate MP3/MP4 player with 2 SD ports and bluetooth interface. That should be one sweet device...
First, the keyboard. True, this had been said before, but some people didn't agree so it should be said over and over again - an on screen keyboard is just as good as a keys-made keyboard, and can really lower down the price of the whole thing. The keyboard should definitely go!
Now, there isn't really any need for 3 menu keys. The whole point of a menu is being able to access all features from a single screen - the menu. Therefore, we can remove "start" and "menu" and use "select" for all are menu needs.
The right analog stick is pretty much useless. The N64 have only one analog stick, and the PS, while having two analog sticks, use them so rarely that some of the unofficial controllers don't even have them. Even the games that do use them only use the left stick - and it has exactly the same function as the D-Pad - only it's analog. We can safely leave out the right stick.
You have a D-Pad and a analog stick. What would you prefer to use? I know I would prefer the stick - it's superior to the D-Pad in every possible aspect. The D-Pad goes, and ofcourse the analog stick takes it's place for easier finger access.
What can you do with an analog stick? you can push it up, you can pull it down, you can swing it to the left and to the right and you can press-click on it. You don't really need an expensive mechanism for that - simple buttons will suffice. We can even shape them in a cool circle pattern.
The problem with the clamshell design is that it makes it very hard to use the touchscreen. Yes, I know the DS has a clamshell design as well, but there the touchscreen is on the lower part. Since we don't want to make a DS ripoff, we should just make the Pandora flat. It will make it extremely hard to use the triggers so we should just leave them off. It's a small price to pay for having a much more comfortable access to the touchscreen.
Since we are using the touchscreen with one hand, we will only have one hand to the circle-that-used-to-be-the-analog-stick and the buttons. We should place them together so they can all be accessed easily with the same finger.
Hey, I've just noticed something - why the heck do we need two "select" buttons? That would be really stupid to have two buttons that do the same thing, won't it?
Using the speakers will just make people shout at you. We should remove them to encourage people to not be egocentric jerks and use their headphones.
Some people might not agree, but I think the screen is waaay to big. If we shrink it down, we can increase battery life and at the same time make our machine so much smaller.
There you have it - the Pandora, the ultimate MP3/MP4 player with 2 SD ports and bluetooth interface. That should be one sweet device...