1 cpu to do the Matrix math and Z-sorting, and the other one for filling in the polygons.
http://www.gamedev.net/reference/articles/article877.asp
and for polygon redering im sure you can do a 2d scaling on the triangles vectors inwards as you draw the edges. that should fill in the polygon.
http://www.gamedev.net/reference/articles/article877.asp
and for polygon redering im sure you can do a 2d scaling on the triangles vectors inwards as you draw the edges. that should fill in the polygon.