Hiya
was playing around with quake today man is it running smooth
Heres my autoexec.cfg
See the diffrence with this autexec looks niceee i run it a 233 you get the odd low ram sign but not often
How do you do that fps test with quake again i forgot that timed demo thing
was playing around with quake today man is it running smooth
Heres my autoexec.cfg
Code:
r_maxparticles "10" //maximum onscreen explosion particles
d_mipcap "1" //sets a maximum quality for all textures, close or far (0=high, 4=low quality)
d_mipscale "0" //maximum scaled quality of distant textures (0=high, 4=low quality)
precache "1"//loads sounds before map starts to eliminate ingame pauses
r_maxsurfs "800" //limits rendered surfaces
r_maxedges "3200" //limits max edges rendered, maxsurfs*4=maxedges
cl_bob "0"
cl_bobup "0"
r_waterwarp "0"
crosshair "1"
fov "90"
See the diffrence with this autexec looks niceee i run it a 233 you get the odd low ram sign but not often
How do you do that fps test with quake again i forgot that timed demo thing