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Well I've already spotted Chad in some of those comments... what do I win?
Regarding this render: http://cloud.openpandora.org/index.php/s/a0Q0TXV8gh5NLAC?path=/Pictures/Renderings#/Pictures/Renderings/Render--KeyboardClose.png
As a Blender user it's obvious that there must be a missing texture of the screen (the pink rectangle reflected in some of the buttons). Also flat normals are used. Using smooth normals round surfaces look much nicer. Simply select all objects and click "Smooth" under Shading in the Toolbar on the left.
Well I've already spotted Chad in some of those comments... what do I win?
I thought I already made some short tipps about that but I can help you there. "Smoothing" alone can indeed look weird in Blender for sure but there is a neat little tool that you can enable to only smooth above or beyond a certain angle. You simply smooth every part of the Pyra completely an then use the "Auto Smoothing option. This works very well, even with low-Poly Models (notice that in my example, the Pyra has much less polygons left than in your original files. From over 2.7 Million to under 300K alltogether and still looks super-smooth )Thanks for the info!
True, I guess I forgot to include the Debian LCD screenshot into the project!
About smoothing: When I tried smoothing the last time, the model was vastly changed... I'll retry.
I will also upload the Blender file tonight, so you can help me fix things and improve the rendering speed (it takes hours just for that one screenshot...)
I'm new to Blender, just moved over from 3dsmax r9
Why so complicated? And you can lower the Polygon count in Blender easily with the "decimate" Modifier, no need to remodel anything.Smoothing will subdivide polygons and rendering time will increase. You will also need to select some parts for it within the same part (that is why you get the whole model changed), that is time consuming.
The only way to get a better render time is to remodel some of the billion polygon parts into lower poly ones and getting rid of some of the internals.
This is common when outputting files from the likes of CAD.
I will try to render those images later today.
That would inspire confidence as a prospective buyer if I had not been following the development all this time.A recommendation for the press kit - talk about the money and how much of it has already been committed.
EvilDragon, The DragonBox shop and the Pandora community have been working toward the goal of creating a new handheld computer and gaming console. They call it the Pyra.
Development to date has been funded via X.XXX EUR in donations, X.XXX EUR of in-community Pre-Pre-Orders and Prototype Purchases and X.XXX EUR from EvilDragon and DragonBox. On May 1st, a general pre-order was opened - quietly to ensure everything worked right. In that quiet phase an additional YYY orders were made. The total funds in the project is now X.XXX.XXX EUR in pre-order deposits representing X.XXX.XXX in purchase commitments. This alone was enough to guarantee production can move forward. The project itself is funded and moving into production. EvilDragon and the Pyra community would like to invite you to join them and assist in growing the project through economy of scale. The pre-order site is open and ready to accept your order on a deposit reservation basis. Welcome!
So - something like that?
That would inspire confidence in as a prospective buyer if I had not been following the development all this time.
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Here is a preview of the PressKit:
http://cloud.openpandora.org/index.php/s/a0Q0TXV8gh5NLAC
You can find a lot of nice pictures there
Do Greeks have money again by now?I can translate into Greek, if that's of any help!
Do Greeks have money again by now?
Not really.Seriously?
For some mysterious reason, I still feel offended, but I won't escalate or make an issue out of it. You're entitled to your opinion.Not really.