8bitDev
Still Fresh
Hi guys,i already addressed few issues on this topic but lets start from the beginning.
Comparing these two system specs
https://en.wikipedia.org/wiki/PlayStation_Portable#Technical_specifications
https://en.wikipedia.org/wiki/DragonBox_Pyra
We can see that Pyra have far more hardware power.
Now take a look at PSP level quality game
Now reason why i am comparing Pyra to PSP is because PSP is hacked to native level,which means that we can develop games for PSP without any problem,toolkit is released on github.
Now if PSP emu-s like PPSSPP or similar,can provide better quality and runtime for games rather than some standard scripting or programming language,should we create homebrew games then???
Now i am asking this because there is no specific dev environment that Pyra team is pushing at the moment,many people talk about SDL improvement runtime,but still what is real choice that we can get.
Now this is not just Pyra related,i was thinking on making games in Love2D since they have their community porting IDE and framework to every platform that is possible to get ports on,but its not just about community,is also about how well build actual environment is.So far PSP environment is most advanced/optimized that we got !
Offcourse i can not make something like game above at the moment,but i can probably make something like this
or some RPG at least.
Anyway let me know what you think and what is the right choice?!?
Regards
Comparing these two system specs
https://en.wikipedia.org/wiki/PlayStation_Portable#Technical_specifications
https://en.wikipedia.org/wiki/DragonBox_Pyra
We can see that Pyra have far more hardware power.
Now take a look at PSP level quality game
Now reason why i am comparing Pyra to PSP is because PSP is hacked to native level,which means that we can develop games for PSP without any problem,toolkit is released on github.
Now if PSP emu-s like PPSSPP or similar,can provide better quality and runtime for games rather than some standard scripting or programming language,should we create homebrew games then???
Now i am asking this because there is no specific dev environment that Pyra team is pushing at the moment,many people talk about SDL improvement runtime,but still what is real choice that we can get.
Now this is not just Pyra related,i was thinking on making games in Love2D since they have their community porting IDE and framework to every platform that is possible to get ports on,but its not just about community,is also about how well build actual environment is.So far PSP environment is most advanced/optimized that we got !
Offcourse i can not make something like game above at the moment,but i can probably make something like this
or some RPG at least.
Anyway let me know what you think and what is the right choice?!?
Regards