Awakening
Active Member
Thinking about the Pandora these last few weeks have gotten me excited about picking up programming again. I've not coded a single line in almost a year now. I'm really fast at coming up with new ideas, ask my board game publisher. Yesterday I started thinking about a simple 2D puzzle game using the touchscreen and today I've "completed" the design.
The pull for me is that I can code anywhere on the Pandora and I've always wanted to code for a portable unit. Now the question is what I should code in. I've programmed a lot in Dark Basic Pro and the simplicity of a high level language is great, I've also done some basic PHP stuff. Perhaps PyGame would be a good option for me, I've only looked at the tutorial quickly.
I've got some very basic knowledge of C++. Compiled code should give me a lot more speed but I've got no idea how much work I'll save using a high level language, nor do I know what bugs and limits I'll run into using PyGame. It sure would be great not having to use ; and {} all the time.
I don't have the time to look into this right now so I would really like a few pointers
The pull for me is that I can code anywhere on the Pandora and I've always wanted to code for a portable unit. Now the question is what I should code in. I've programmed a lot in Dark Basic Pro and the simplicity of a high level language is great, I've also done some basic PHP stuff. Perhaps PyGame would be a good option for me, I've only looked at the tutorial quickly.
I've got some very basic knowledge of C++. Compiled code should give me a lot more speed but I've got no idea how much work I'll save using a high level language, nor do I know what bugs and limits I'll run into using PyGame. It sure would be great not having to use ; and {} all the time.
I don't have the time to look into this right now so I would really like a few pointers
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