Dimacus
Member
[Update 5/4]
I have been tinkering a bit with the source and the start script file, autosave now works (see my post further down).
(Note that regular saves still don't really work)
There is no longer any need to manually copy lba.cfg if this is your first install, the script takes care of that.
If you are replacing the old pnd with this one, i'd recommend removing the lba.cfg in your appdata/prequengine dir.
Here is the updated pnd file:
http://repo.openpandora.org/?page=detail&app=prequengine.package.dimacus.001
[Original post]
After Dead1nside pointed out https://code.google.com/p/prequengine/ in the Twin-e LBA engine remake thread, I decided to check if out.
It's another engine for LBA, designed with to play the original game as well as mod's.
Taken from their page:
"An opensource reimplementation of the LBA (Little Big Adventure) game engine for LBA Prequel project. Our goal is to create the LBA1 game engine and add new features to allow new LBA modification games, such as LBA Prequel project.
This project it's based on TwinEngine by yaz0r. Details at lbaprequel.xesf.net "
I made some changes to make it more Pandora friendly and packaged it in a PND.
If you whish to try this out, you will need to run the pnd file first, it will then create the appdata dir "prequengine" into which it will copy two files.
The file "lba.cfg" is very important, when you copy the original gamedata files into the same folder, do NOT copy the original lba.cfg
Over all this engine seems more complete and does not suffer from the same control problem the Twin-e project has.
If you wish to build it yourself from the sources, you can use the Makefile.panda ("make -f Makefile.panda prequengine") that I used, or whatever
[Edit]
Controls:
Movement - D-pad.
Select mode (athletic, normal, etc) - Right shoulderbutton.
Inventory - Y
Primary action - A
Secondary action - X
Skip/Menu - Start
Options menu - F6
Toggle fullscreen - F10
I have been tinkering a bit with the source and the start script file, autosave now works (see my post further down).
(Note that regular saves still don't really work)
There is no longer any need to manually copy lba.cfg if this is your first install, the script takes care of that.
If you are replacing the old pnd with this one, i'd recommend removing the lba.cfg in your appdata/prequengine dir.
Here is the updated pnd file:
http://repo.openpandora.org/?page=detail&app=prequengine.package.dimacus.001
[Original post]
After Dead1nside pointed out https://code.google.com/p/prequengine/ in the Twin-e LBA engine remake thread, I decided to check if out.
It's another engine for LBA, designed with to play the original game as well as mod's.
Taken from their page:
"An opensource reimplementation of the LBA (Little Big Adventure) game engine for LBA Prequel project. Our goal is to create the LBA1 game engine and add new features to allow new LBA modification games, such as LBA Prequel project.
This project it's based on TwinEngine by yaz0r. Details at lbaprequel.xesf.net "
I made some changes to make it more Pandora friendly and packaged it in a PND.
If you whish to try this out, you will need to run the pnd file first, it will then create the appdata dir "prequengine" into which it will copy two files.
The file "lba.cfg" is very important, when you copy the original gamedata files into the same folder, do NOT copy the original lba.cfg
Over all this engine seems more complete and does not suffer from the same control problem the Twin-e project has.
If you wish to build it yourself from the sources, you can use the Makefile.panda ("make -f Makefile.panda prequengine") that I used, or whatever
[Edit]
Controls:
Movement - D-pad.
Select mode (athletic, normal, etc) - Right shoulderbutton.
Inventory - Y
Primary action - A
Secondary action - X
Skip/Menu - Start
Options menu - F6
Toggle fullscreen - F10