sebt3 said:Isn't boost already part of the base os ? I was sure that Wesnoth is using itsweetlilmre said:Download and compile boost
Thanks, I didnt saw Pleng post earlier....TylerAW said:How come the Full Editor cannot run on the Pandora? I think some people can work around the screen size limitation. I'm really hoping this or Game Editor gets to run on the Pandora when I get mine, so I can make games on the go without needing much programming experience, please don't take my hopes away. (So many hopes have already been cut because it can't work on the Pandora for some reason or another)
add this in the beginning of canvas_opengl.cpp.Pleng said:OK That was a case of finding the correct package, but now I'm having another problem. Make is now giving me the following error:
canvas_opengl.cpp: In member function ‘virtual CL_GraphicContext* CL_Canvas_OpenGL::get_gc()’:
canvas_opengl.cpp:236: error: ‘stderr’ was not declared in this scope
canvas_opengl.cpp:236: error: ‘fprintf’ was not declared in this scope
canvas_opengl.cpp:244: error: ‘stderr’ was not declared in this scope
canvas_opengl.cpp:244: error: ‘fprintf’ was not declared in this scope
canvas_opengl.cpp:251: error: ‘stderr’ was not declared in this scope
canvas_opengl.cpp:251: error: ‘fprintf’ was not declared in this scope
make[2]: *** [canvas_opengl.lo] Error 1
make[2]: Leaving directory `/home/pleng/compiles/ClanLib-1.0.0/Sources/GL'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/pleng/compiles/ClanLib-1.0.0/Sources'
make: *** [all-recursive] Error 1
any ideas on this one?
#include <stdio.h>
TylerAW said:How come the Full Editor cannot run on the Pandora? I think some people can work around the screen size limitation. I'm really hoping this or Game Editor gets to run on the Pandora when I get mine, so I can make games on the go without needing much programming experience, please don't take my hopes away. (So many hopes have already been cut because it can't work on the Pandora for some reason or another)
I think it can eventually be done if someone put the time in, if you get the top part of the editor to disappear and only show up when you scroll over it than maybe it can be resized properly for the Pandora's Resolution.Pleng said:TylerAW said:How come the Full Editor cannot run on the Pandora? I think some people can work around the screen size limitation. I'm really hoping this or Game Editor gets to run on the Pandora when I get mine, so I can make games on the go without needing much programming experience, please don't take my hopes away. (So many hopes have already been cut because it can't work on the Pandora for some reason or another)
If Novashell runs, the editor will run, it's an integral part of the engine. However it's simply not possible to navigate the menus on a 800*480 resolution screen, as they go off-screen. It's not even possible in 800 * 600. Download it for Windows and set your screen resolution to to 800 * 600 if you don't believe me. You would need to recode the entire interface to make it usable.
I also think you overestimate the appeal of actually trying to do ANYTHING on a screen so small - it seems cute that you can do it, but after you've tried it once or twice you'll give up and leave your Pandora for testing/playing the games. Believe.
Sebt3, thank you for your help - I shall give that a go once I'm back home.
I just tried it at the resolution you suggested and I suppose unless you can get all the smaller windows to get bigger than it would be a pain.Pleng said:I didn't say it couldn't be done.
If you want to go for it, by all means. Seth (author of Novashell) won't be doing it and I certainly won't.
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Generation documentation
Generation class documentation
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Done with classes
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YepPleng said:Looks like it's complied?
It's not too hard - all you need to do is do a bit of Googling (or just reading any documentation that happens to be provided with the source code - just like many pre-compiled programs, you'll often find that there's something like a "Readme") and be ready to follow some instructions. Sometimes it's incredibly simple - as simple as typing a few words and pressing Enter. I've been using Linux for almost three years now, and I compiled stuff within my very first few hours. (By choice, not because it was actually necessary.) Just give it a go - it's very unlikely to do any harm.TylerAW said:Also I would love to go for it if someone had a compiling source code for dummies book.