alright, this may be a terrible idea, but if i remember correctly, a few devs have said that porting SDL games is not all that difficult. porting games is all a lot of people are interested in doing - me included - but i would have to learn how to code first, which would take a long time, before beign able to use only a fraction of that knowledge to port.
so what i am suggesting is, would it be feasible to create a porting guide? explaining what you need to do, and stuff? i am aware this is a long shot.. but i think it would be helpful if produced. i would certainly have a bash at it..
so what i am suggesting is, would it be feasible to create a porting guide? explaining what you need to do, and stuff? i am aware this is a long shot.. but i think it would be helpful if produced. i would certainly have a bash at it..