Butterman
Gief Pandara
Hey.
I'm currently using SDL, Opengl and SDL_net in TINCS. I know SDL will be on the Pandora, but how will it integrate with OpenGL ES 2.0? Will it be able to create OpenGL ES 2.0 windows? On that note, I cant find good OpenGL ES tutorials anywhere.
What about SDL_net? Will I have to compile the source for ARM? Will that be enough to make it work on Pandora?
Thanks.
I'm currently using SDL, Opengl and SDL_net in TINCS. I know SDL will be on the Pandora, but how will it integrate with OpenGL ES 2.0? Will it be able to create OpenGL ES 2.0 windows? On that note, I cant find good OpenGL ES tutorials anywhere.
What about SDL_net? Will I have to compile the source for ARM? Will that be enough to make it work on Pandora?
Thanks.