Bit of a longshot but I was wondering if anyone had any success in porting an exported linux godot game to the pandora - and if they might help to describe how they achieved this.
Well there is a godot engine in PND form on the repo, also think there are godot games bundled in PNDs already, don't know the process though, just know it's been done before.
Well there is a godot engine in PND form on the repo, also think there are godot games bundled in PNDs already, don't know the process though, just know it's been done before.
You need to target Godot 2 on Pandora and you can then export from godot on the Pandora itself IIRC.
you could also unpack the PNDs using godot and drop in your game files instead but keeping the existing runtime.
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