Release PokéMini Emulator (Pokemon Mini)

Discussion in 'Software Releases' started by Wally, Apr 15, 2011.

  1. Wally

    Wally I am a banana! Staff Member

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    Hi Folks,


    Just informing you that I have ported the PokéMini Emulator and its avaliable from the Open Handhelds Archive <--


    Controls:


    X = B


    B = A


    L Trigger = Shock


    R Trigger = C


    Start = Return to Menu


    FN + F10 = Fullscreen
     
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  2. Nintendo

    Nintendo Nintendo Switch

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    Thanks mate, I'll give this a good go. Cheers.
     
  3. Blue Protoman

    Blue Protoman Well-Known Member

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    Great job!
     
  4. zohnnyg

    zohnnyg Member

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    what is it? theres no picture or description.
     
  5. Blue Protoman

    Blue Protoman Well-Known Member

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    The Pokemon Mini was a handheld console by Nintendo, a sort of Diet Game Boy, but dedicated to Pokemon games.
     
  6. Blue Protoman

    Blue Protoman Well-Known Member

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    Great emulator, but can you add in true fullscreen? Playing Pokemon Mini in that small of an area is a real pain in the ass.


    Also, fixing the controls would help; sometimes the buttons don't respond as they should.
     
    Last edited by a moderator: Apr 16, 2011
  7. XxionxX

    XxionxX Member

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  8. Wally

    Wally I am a banana! Staff Member

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    True fullscreen is a bit of a task and everything would look really pixelated :p (The emulator froze on me everytime I tried real fullscreen)


    Explain about the buttons. I think this is also the nature of the emulator
     
  9. Nintendo

    Nintendo Nintendo Switch

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    lol, The Pokemon Effect~ That's very true indeed.
     
  10. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

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    Work well, but cannot seem to set the realtime clock on some games. I press A to set the Month and the day and it won't let me advance to set the time or the year.
     
  11. Blue Protoman

    Blue Protoman Well-Known Member

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    I don't care if things look pixelated, I'd rather have it full-screen than have to squint.


    As for the buttons? They don't respond as often as I'd like. In one game, I had to set the clock/calendar before I started. Had a hell of a time with that; the cursor (D-Pad) wouldn't respond properly, either not recognizing input or going all the way to the other side. The mouse cursor was visible; might that have something to do with it?


    Also, in Pokemon Tetris, it wouldn't let me start a game. I used a button to go to the main menu, and attempted to use the same button to select Single Player; no luck.
     
  12. levi1123

    levi1123 Member

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  13. Nintendo

    Nintendo Nintendo Switch

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  14. zoranc

    zoranc Member

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    So funny I was able to compile my C compiler for PokeMini on the Pandora. Then compiled the assembler. Build my PokeMon mini game on the Pandora itself and ran it in this emulator (not sure if I compiled the emulator too). So Pandora is also a cross platform development device. ;-)

    Oh and BTW the stupid Pokemon Mini device name just gives it bad press. In the end Pokemon Mini is simply a very small gameboy. With the backlight mod and the flashcard it's my most beloved device. Yes, I am gadget maniac and have dozens of portable gaming devices, but still PokeMini won it for me. Next step is to contact Ben Heckendorn and see if something can be done to make it even smaller and more robust.
     
  15. PokeParadox

    PokeParadox Founder of Pirate Games - Penjin Coder Staff Member

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    Since this has been brought back from the dead, any chance of a later version?
     

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