b1ueskycomp1ex said:Hey. What do you guys think of me doing a Pocketsnes V7.0 Compatibility list, like with the PCSX list? The games are a lot easier to test, and the only thing that really needs to be listed is the default values and what games run like at 533, 700, and 800Mhz
Azerty16 said:Why not add something like a filter renderer to improve the quality in scaled mod?
Because in fullscreen most game are awful!
emjay said:b1ueskycomp1ex said:Hey. What do you guys think of me doing a Pocketsnes V7.0 Compatibility list, like with the PCSX list? The games are a lot easier to test, and the only thing that really needs to be listed is the default values and what games run like at 533, 700, and 800Mhz
The mojority of games run fine at the default 540mhz (may need a slight overclock if you can be bothered for games that use transparencies). PAL games run better as they're 50fps instead of 60fps, and most of them also run fine from the 'fast' mode. I think it would be a waste of time as there are a LOT of SNES games. Maybe a list of just the troublesome games (which are only a few).
PS. I thought your Wiz died ? How would you even begin ?
GeorgyPorgy said:I really don't understand why a newer version of the emulator renders some games unplayable, at least games that used to work fine in the old version. It's like it's going backwards instead of getting better. Why does this happen? Wouldn't it be logical that since it's an update, it would fix playability of old games, let alone render some previously unplayable games playable?
b1ueskycomp1ex said:There's usually some regression in new software. When you fix one thing, something else might break in the process.
RupeeClock said:b1ueskycomp1ex said:There's usually some regression in new software. When you fix one thing, something else might break in the process.
Regressions suck, and it seems to especially be an issue here since Pocketsnes doesn't appear to update often at all.
The prior release was 6.5, last year I believe? 7.0 was a huge change, but I don't like the idea of having to wait a long time for important or critical game fixes.
b1ueskycomp1ex said:RupeeClock said:b1ueskycomp1ex said:There's usually some regression in new software. When you fix one thing, something else might break in the process.
Regressions suck, and it seems to especially be an issue here since Pocketsnes doesn't appear to update often at all.
The prior release was 6.5, last year I believe? 7.0 was a huge change, but I don't like the idea of having to wait a long time for important or critical game fixes.
Well, in the mean time you can always add 6.5 in there and use it with the games that are broken in 7.0, with seperate rom folders.