- Joined
- Dec 8, 2005
- Messages
- 6,603
- Age
- 40
- Location
- UK
- Website
- pokeparadox.itch.io
- WEBSITE
- https://github.com/pokeparadox
- YOUTUBE
- pokeparadox
Hi guys, I'm here to announce my game/toy for the coding compo.
EDIT: Also any suggestions for a better name for the project would be welcome!
Long story short the idea is to create a simple cross-platform virtual pet type affair.
Team
I'm coding and Dragons_Slayer is doing graphics (Yup he is also working on his own game that looks awesome...)
Progress
I've worked a lot of the ideas out both in my head and on my notepad, and I'm wanting this to be a fun and funny baby virtual pet thing that you can raise.
You will be able to raise different babies including the Pirate Baby(hence the title) Ninja, Skeleton, etc and all depending on how well you look after it. I've put some code together, including getting Penjin2(also tentative) to a functional state, so this project will be a debut of Penjin2 also.
I'm going away on Wednesday and I have a long-assed flight so I'm hoping to get some good coding time done then!
Inspiration
I'm pretty sure the fact that I will become a father fairly soon is a strong influence in this idea.
And that's currently all I have to say right now, hopefully D_S can show some of the artwork soon, as I would like to see it too!
And hopefully I can show some actual engine shots when I have a bit more of the game itself finished.
EDIT: Also any suggestions for a better name for the project would be welcome!
Long story short the idea is to create a simple cross-platform virtual pet type affair.
Team
I'm coding and Dragons_Slayer is doing graphics (Yup he is also working on his own game that looks awesome...)
Progress
I've worked a lot of the ideas out both in my head and on my notepad, and I'm wanting this to be a fun and funny baby virtual pet thing that you can raise.
You will be able to raise different babies including the Pirate Baby(hence the title) Ninja, Skeleton, etc and all depending on how well you look after it. I've put some code together, including getting Penjin2(also tentative) to a functional state, so this project will be a debut of Penjin2 also.
I'm going away on Wednesday and I have a long-assed flight so I'm hoping to get some good coding time done then!
Inspiration
I'm pretty sure the fact that I will become a father fairly soon is a strong influence in this idea.
And that's currently all I have to say right now, hopefully D_S can show some of the artwork soon, as I would like to see it too!
And hopefully I can show some actual engine shots when I have a bit more of the game itself finished.